Tiko's Unofficial FFT Battleground Stats

Hall of Champions (Top) - Season #16

👑 #1 ID: 12736 (26 streak)

Fell at .

Resjudicata3
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 66 / Faith 41

Skills
  • Class Skills
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Blind Rage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
  • Talk Skill
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Iron Fan10 WP, 2 range, 20% evade, Pole. Effect: +1 Speed.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Initial Regen.
  • Wizard Outfit+68 HP, +15 MP, Clothing. Effect: +2 MA.
  • Angel RingAccessory. Effect: Immune Death, Darkness; Initial Reraise.
SephDarkheart
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 38 / Faith 76

Skills
  • Class Skills
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Black Magic
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Bolt 35 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • BeastmasterSupport. Enables an allied Wild Beast to use its hidden ability while adjacent to the unit.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Stone Gun12 WP, 6 range, 7% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Judo Outfit+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Zanbamon
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 57 / Faith 49

Skills
  • Class Skills
    • MimicSkillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimics are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Ctrl Z Ftw
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 79 / Faith 51

Skills
  • Class Skills
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Hammermovement range, 0 AoE. Effect: Throw Flail (Morning Star); Damage (Speed * ThrownWP).
    • Stickmovement range, 0 AoE. Effect: Throw Pole (Ivory Rod); Damage (Speed * ThrownWP).
  • Punch Art
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • ConcentrateSupport. Physical attacks used by the unit bypass the target's evasion checks.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Short Edge9 WP, 1 range, 8% evade, Ninja Blade. Effect: +1 Jump.
  • Short Edge9 WP, 1 range, 8% evade, Ninja Blade. Effect: +1 Jump.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.

👑 #2 ID: 12754 (11 streak)

Fell at .

T3hSurfinBird
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

Blue DragonBase stats: 484 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float.
Brave 72 / Faith 51

Skills
  • Monster Skills
    • Slam1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Ice Breath2 range, 2 AoE (linear). Element: Ice. Effect: Damage (MA * 5).
    • Tail Swing1 range, 0 AoE. Effect: Damage (PA * Random(1,15)); Chance to knockback.
    • Fire Breath*2 range, 2 AoE (linear). Element: Fire. Effect: Damage (MA * 5).
Tailorbee
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 76 / Faith 76

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Elemental
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
Nizaha
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 57 / Faith 76

Skills
  • Class Skills
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
  • Draw Out
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Kikuichimoji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Magic Defense UPSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Gokuu Rod11 WP, 2 range, 23% evade, Pole. Effect: Chance to add Innocent.
  • Black Hood+100 HP, +0 MP, Hat.
  • Rubber Costume+115 HP, +30 MP, Clothing. Effect: Half Lightning; Immune Slow, Don't Act.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
MessySausage
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

SquireBase stats: 182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 80 / Faith 44

Skills
  • Class Skills
    • Accumulate0 range, 0 AoE. Effect: +1 PA.
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
  • Talk Skill
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Sleep Sword8 WP, 1 range, 17% evade, Sword. Effect: Chance to add Sleep.
  • Crystal Shield40% physical evade, 12% magic evade, Shield.
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Clothes+33 HP, +13 MP, Clothing. Effect: +1 Move.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.

👑 #3 ID: 12858 (10 streak)

Fell at .

SpencoJFrog
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 19% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 45 / Faith 43

Skills
  • Class Skills
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • Sing
    • Cheer Song0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: +1 Speed.
    • Space Storage4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 7) / 2); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random).
    • Hydra Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 10) / 2).
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Chain Vest+50 HP, +0 MP, Clothing. Effect: +1 Jump.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Ryagain
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 73 / Faith 65

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Immobilize5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Bloody Strings11 WP (absorb), 3 range, 10% evade, Harp. Effect: Immune Silence.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Clothes+33 HP, +13 MP, Clothing. Effect: +1 Move.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
CamelCash007
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 49 / Faith 76

Skills
  • Class Skills
    • Axemovement range, 0 AoE. Effect: Throw Axe (Giant Axe); Damage (Speed * ThrownWP).
  • Steal
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Stone Gun12 WP, 6 range, 7% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Mythril Gun9 WP, 7 range, 4% evade, Gun. Effect: +1 Speed.
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.
Masterpieceless
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 56 / Faith 80

Skills
  • Class Skills
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
  • Punch Art
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Iron Fan10 WP, 2 range, 20% evade, Pole. Effect: +1 Speed.
  • Black Hood+100 HP, +0 MP, Hat.
  • Robe of Lords+100 HP, +80 MP, Robe. Effect: +1 PA, +1 MA; Initial Protect, Shell.
  • Magic GauntletAccessory. Effect: +3 MA.

👑 #4 ID: 12825 (9 streak)

Fell at .

HuffIsReal
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

SquidrakenBase stats: 361 HP, 25 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning.
Brave 51 / Faith 72

Skills
  • Monster Skills
    • Tentacle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Stop.
    • Black Ink2 range, 0 AoE (linear). Hit: (MA + 53)%. Effect: Add Darkness, Oil (All).
    • Odd Soundwave0 range, 2 AoE. Effect: Cancel Charging, Performing, Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Mind Blast*3 range, 1 AoE. Hit: (MA + 49)%. Effect: Add Confusion, Berserk (Random).
GovPancakes
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

HydraBase stats: 488 HP, 40 MP, 4 Move, 4 Jump, 9 Speed, 18 PA, 13 MA, 5% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Fire; Weak Ice, Wind; Immune Float.
Brave 42 / Faith 72

Skills
  • Monster Skills
    • Triple Attack1 range, 1 AoE (trilinear). Effect: Damage (PA * (PA * Brave / 100)).
    • Triple Flame4 range, 1 AoE (multihit). Element: Fire. Hit: 3 times. Effect: Damage (MA * ((MA + 20) / 2)).
    • Triple Thunder*4 range, 1 AoE (multihit). Element: Lightning. Hit: 3 times. Effect: Damage (MA * ((MA + 12) / 2)).
Tohim
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

GeomancerBase stats: 145 HP, 83 MP, 4 Move, 3 Jump, 8 Speed, 9 PA, 10 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 59 / Faith 61

Skills
  • Class Skills
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals MP by the amount spent.
  • ConcentrateSupport. Physical attacks used by the unit bypass the target's evasion checks.
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Rune Axe12 WP, 1 range, 14% evade, Axe. Effect: Effect: Half Fire, Lightning, Ice; Chance to cast Manaburn.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Defense ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
VinsonOwen
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 74 / Faith 61

Skills
  • Class Skills
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • White Magic
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • AbandonReaction. Doubles the unit's evasion.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • Ignore TerrainMovement. Allows the unit to move through flowing water without a movement penalty.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Stone Gun12 WP, 6 range, 7% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Sprint ShoesAccessory. Effect: +2 Speed.

👑 #5 ID: 12817 (7 streak)

Fell at .

Evewho
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 56 / Faith 49

Skills
  • Class Skills
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Iron Fan10 WP, 2 range, 20% evade, Pole. Effect: +1 Speed.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Lakalot
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

SquireBase stats: 171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 50 / Faith 73

Skills
  • Class Skills
    • Accumulate0 range, 0 AoE. Effect: +1 PA.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
    • Ultima5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).
  • Summon Magic
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Odin4 range, 3 AoE, 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
    • Cyclops4 range, 2 AoE, 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Poison Bow8 WP, 4 range, 10% evade, Crossbow. Effect: Chance to add Poison.
  • Hero Shield55% physical evade, 28% magic evade, Shield.
  • Diamond Helmet+81 HP, +8 MP, Helmet.
  • Chain Mail+56 HP, +0 MP, Armor. Effect: +1 Jump.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
NovaKnight21
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 74 / Faith 46

Skills
  • Class Skills
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kikuichimoji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Basic Skill
    • Dash1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Tickle1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • Attack UPSupport. Increases the damage (or hitrate) of most of the unit's physical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Obelisk11 WP, 2 range, 9% evade, Spear. Element: Water.
  • Barbuta+52 HP, +0 MP, Helmet. Effect: +1 Jump.
  • Linen Cuirass+44 HP, +7 MP, Armor. Effect: +1 Move, +1 Jump.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Undead, Blood Suck, Frog, Poison.
Smaps
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 73 / Faith 56

Skills
  • Class Skills
    • Charge+4weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat.
  • Throw
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Spearmovement range, 0 AoE. Effect: Throw Spear (Holy Lance); Damage (Speed * ThrownWP).
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Hunting Bow9 WP, 4 range, 11% evade, Crossbow. Effect: Chance to cast Foxbird.
  • Black Hood+100 HP, +0 MP, Hat.
  • Secret Clothes+45 HP, +1 MP, Clothing. Effect: +2 Speed; Initial Transparent.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.

👑 #6 ID: 12753 (6 streak)

Fell at .

Patdabakuh
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 55 / Faith 63

Skills
  • Class Skills
    • MimicSkillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimics are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals MP by the amount spent.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • WaterbreathingMovement. Allows the unit to move through water unhindered even while submerged or moving through flowing water.

Equipment
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Black Costume+100 HP, +0 MP, Clothing. Effect: Immune Stop.
  • SetiemsonAccessory. Effect: Permanent Haste.
Run With Stone GUNs
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 72 / Faith 61

Skills
  • Class Skills
    • Stickmovement range, 0 AoE. Effect: Throw Pole (Ivory Rod); Damage (Speed * ThrownWP).
  • Summon Magic
    • Odin4 range, 3 AoE, 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Lich4 range, 2 AoE, 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
    • Cyclops4 range, 2 AoE, 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
    • Zodiac4 range, 3 AoE, 13 CT, 99 MP. Effect: Damage Faith(MA * 90).
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag, instead.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Night Killer6 WP, 4 range, 13% evade, Crossbow. Effect: +1 MA; Chance to add Darkness.
  • Snipe Bow11 WP, 5 range, 5% evade, Crossbow.
  • Thief Hat+66 HP, +0 MP, Hat. Effect: +2 Speed; Immune Don't Move.
  • Chain Vest+50 HP, +0 MP, Clothing. Effect: +1 Jump.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.
ValentineUrashura
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 52 / Faith 77

Skills
  • Class Skills
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE, 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Lich4 range, 2 AoE, 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
  • Talk Skill
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Blade GraspReaction. When the unit is targeted by a counterable physical attack, it negates that attack.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Wizard Rod4 WP, 1 range, 22% evade, Rod. Effect: +2 MA.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Undead, Blood Suck, Frog, Poison.
LordTomS
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 74 / Faith 37

Skills
  • Class Skills
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
  • Summon Magic
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Odin4 range, 3 AoE, 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Lich4 range, 2 AoE, 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
  • CatchReaction. When the unit is targeted by a Throw ability, it negates that ability.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Chirijiraden24 WP, 1 range, 15% evade, Katana. Effect: +2 Speed.
  • Mythril Helmet+58 HP, +2 MP, Helmet. Effect: +1 Speed.
  • Carabini Mail+100 HP, +0 MP, Armor. Effect: Half Wind, Earth, Water.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.

👑 #7 ID: 12820 (6 streak)

Fell at .

TheFalseTruth
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 77 / Faith 54

Skills
  • Class Skills
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit in weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Teleport 2Movement. Instead of moving normally, the unit teleport directly to any location.

Equipment
  • Save the Queen19 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Protect.
  • Mythril Shield22% physical evade, 6% magic evade, Shield. Effect: +1 Speed.
  • Diamond Helmet+81 HP, +8 MP, Helmet.
  • Maximillian+170 HP, +0 MP, Armor. Effect: +1 PA, +1 Move; Immune Oil, Poison.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.
Silentserenade01
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 45 / Faith 41

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump77 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Item
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Halberd8 WP, 2 range, 5% evade, Spear. Effect: Half Holy, Dark.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Leather Helmet+35 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Diamond Armor+84 HP, +8 MP, Armor.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
MagicBottle
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 80 / Faith 56

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Dark Sword2 range, 0 AoE, 2 CT, 17 MP. Effect: AbsorbMP (PA * WP).
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied units equal to the excess.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Save the Queen19 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Protect.
  • Genji Shield50% physical evade, 1% magic evade, Shield.
  • Circlet+100 HP, +0 MP, Helmet. Effect: Half Holy, Dark.
  • Platinum Armor+92 HP, +0 MP, Armor.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
Sun Pixie
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 54 / Faith 58

Skills
  • Class Skills
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Bahamut4 range, 3 AoE, 11 CT, 62 MP. Element: Dark. Effect: Damage Faith(MA * 44).
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Zodiac4 range, 3 AoE, 13 CT, 99 MP. Effect: Damage Faith(MA * 90).
  • White Magic
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied units equal to the excess.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Ice Rod5 WP, 1 range, 20% evade, Rod. Element: Ice. Effect: Strengthen Ice; Chance to cast Ice.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Brigandine+74 HP, +20 MP, Clothing.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.

👑 #8 ID: 12862 (6 streak)

Fell at .

Willjin
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 73 / Faith 69

Skills
  • Class Skills
    • Witch Hunt0 range, 255 AoE, 5 CT (recurring). Effect: DamageMP (PA + (PA * Brave) / 100).
    • Disillusion0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 MA.
    • Last Dance0 range, 255 AoE, 8 CT (recurring). Hit: (33)%. Effect: Set CT to 0 (0 CT).
  • Summon Magic
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Lich4 range, 2 AoE, 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag, instead.
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Hunting Bow9 WP, 4 range, 11% evade, Crossbow. Effect: Chance to cast Foxbird.
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Black Robe+66 HP, +39 MP, Robe. Effect: Strengthen Fire, Lightning, Ice.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
DeathTaxesAndAnime
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 57 / Faith 62

Skills
  • Class Skills
    • Witch Hunt0 range, 255 AoE, 5 CT (recurring). Effect: DamageMP (PA + (PA * Brave) / 100).
    • Wiznaibus0 range, 255 AoE, 5 CT (recurring). Effect: Damage (PA + (PA * Brave) / 100).
    • Polka Polka0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 PA.
    • Disillusion0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 MA.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Undead, Blood Suck, Float, Reraise, Berserk, Regen, Protect, Shell, Haste, Faith, Innocent, Reflect.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Star Bag20 WP, 1 range, 3% evade, Bag.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • BracerAccessory. Effect: +3 PA.
Fspll
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 59 / Faith 71

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Perseus Bow16 WP, 5 range, 1% evade, Bow.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
Chuckolator
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

Time MageBase stats: 141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 47 / Faith 75

Skills
  • Class Skills
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Immobilize5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Item
    • Elixir1 range, 0 AoE. Effect: Heal (100)%; HealMP (100)%.
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip KnifeSupport. Allows the unit to equip Rods, Knives, and Ninja Blades.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Spell Edge11 WP, 1 range, 5% evade, Ninja Blade. Effect: Chance to add Don't Act.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.

#9 ID: 12728 (5 streak)

Fell at .

Ghostwtffu
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 41 / Faith 46

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Throw
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Knifemovement range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
    • Axemovement range, 0 AoE. Effect: Throw Axe (Giant Axe); Damage (Speed * ThrownWP).
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit in weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Healing Staff7 WP (heal), 1 range, 17% evade, Staff. Effect: Initial Regen.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Angel RingAccessory. Effect: Immune Death, Darkness; Initial Reraise.
Aafgra
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 49 / Faith 78

Skills
  • Class Skills
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Sunken StateReaction. After the unit was targeted by a counterable physical attack, add Transparent.
  • Monster TalkSupport. Allows the unit's Talk Skill abilities to hit monsters.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Defender18 WP, 1 range, 60% evade, Knight Sword.
  • Hero Shield55% physical evade, 28% magic evade, Shield.
  • Iron Helmet+46 HP, +0 MP, Helmet. Effect: +1 PA.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
UTRN
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

SquireBase stats: 182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 70 / Faith 52

Skills
  • Class Skills
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Tickle1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
  • Jump
    • Level Jump33 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump66 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • EarplugReaction. When the unit is targeted by a Talk Skill ability, it negates that ability.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Battle Axe10 WP, 1 range, 9% evade, Axe. Effect: +1 PA.
  • Hero Shield55% physical evade, 28% magic evade, Shield.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Initial Regen.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Strengthen Dark; Permanent Undead.
Blue Monika
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 80 / Faith 64

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Limit
    • Braver2 range, 1 AoE, 3 CT. Effect: Damage (MA * 16).
    • Cross-Slash3 range, 3 AoE (trilinear), 4 CT. Effect: Damage (MA * 22).
    • Blade Beam3 range, 0 AoE, 5 CT. Effect: Damage ((125 - Brave) * TargetBrave / 16).
    • Climhazzard4 range, 0 AoE, 6 CT. Effect: Damage (TargetMaxHP - TargetCurrentHP).
    • Meteorain3 range, 2 AoE, 9 CT. Effect: Damage (MA * 26).
    • Finish Touch2 range, 1 AoE, 7 CT, 28 MP. Effect: Add Death, Petrify, Stop (Random).
    • Omnislash3 range, 1 AoE, 11 CT. Effect: Damage (MA * 40).
    • Cherry Blossom3 range, 2 AoE, 15 CT. Effect: Damage (MA * 58).
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Long StatusSupport. Increases the duration of status effects applied to the unit by 50% (both buffs and debuffs).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Papyrus Codex10 WP, 3 range, 15% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Black Costume+100 HP, +0 MP, Clothing. Effect: Immune Stop.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.

#10 ID: 12730 (5 streak)

Fell at .

Zanbamon
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 70 / Faith 54

Skills
  • Class Skills
    • MimicSkillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimics are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Thief Hat+66 HP, +0 MP, Hat. Effect: +2 Speed; Immune Don't Move.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Azurath
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 51 / Faith 76

Skills
  • Class Skills
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Dark Sword2 range, 0 AoE, 2 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Punch Art
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Save the Queen19 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Protect.
  • Hero Shield55% physical evade, 28% magic evade, Shield.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Mythril Armor+62 HP, +2 MP, Armor. Effect: +1 Speed.
  • BracerAccessory. Effect: +3 PA.
JunHime
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 41 / Faith 78

Skills
  • Class Skills
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Ice. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals MP by the amount spent.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Heaven's Cloud15 WP, 1 range, 20% evade, Katana. Element: Holy.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Crystal Mail+110 HP, +4 MP, Armor.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Undead, Blood Suck, Frog, Poison.
ArchaicMazer
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 49 / Faith 40

Skills
  • Class Skills
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Ice. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Defense UPSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Blood Sword9 WP (absorb), 1 range, 3% evade, Sword.
  • Ice Shield28% physical evade, 4% magic evade, Shield. Effect: Absorb Ice; Half Fire.
  • Gold Helmet+65 HP, +10 MP, Helmet.
  • Chain Mail+56 HP, +0 MP, Armor. Effect: +1 Jump.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.

#11 ID: 12745 (5 streak)

Fell at .

Superdevon1
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 66 / Faith 53

Skills
  • Class Skills
    • Charge+2weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT. Effect: Basic Attack with +5 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT. Effect: Basic Attack with +20 added to the primary stat.
  • White Magic
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Perseus Bow16 WP, 5 range, 1% evade, Bow.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Clothes+33 HP, +13 MP, Clothing. Effect: +1 Move.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
Gogozebras
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 79 / Faith 52

Skills
  • Class Skills
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Knifemovement range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
    • Hammermovement range, 0 AoE. Effect: Throw Flail (Morning Star); Damage (Speed * ThrownWP).
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Equip PolearmSupport. Allows the unit to equip Spears, Poles, and Fabrics.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Spear7 WP, 2 range, 12% evade, Spear. Effect: +1 MA.
  • Ivory Rod12 WP, 2 range, 21% evade, Pole. Element: Earth.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Brigandine+74 HP, +20 MP, Clothing.
  • Defense RingAccessory. Effect: Half Water; Strengthen Water; Immune Sleep, Death Sentence.
Brendan8497
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 65 / Faith 45

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Quick6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • Talk Skill
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Octagon Rod14 WP, 2 range, 19% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Wizard Robe+49 HP, +23 MP, Robe. Effect: +2 MA.
  • Jade ArmletAccessory. Effect: Half Wind; Strengthen Earth; Immune Petrify, Stop.
Maui Lion
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 71 / Faith 53

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • FlyMovement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height.

Equipment
  • Diamond Sword11 WP, 1 range, 25% evade, Sword.
  • Diamond Sword11 WP, 1 range, 25% evade, Sword.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Carabini Mail+100 HP, +0 MP, Armor. Effect: Half Wind, Earth, Water.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.

#12 ID: 12755 (5 streak)

Fell at .

KatsupDog
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 73 / Faith 42

Skills
  • Class Skills
    • Steal Heart3 range, 0 AoE. Hit: Non-Matching Sex; (MA + 45)%. Effect: Add Charm.
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Quick6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit in weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag, instead.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Windslash Bow9 WP, 5 range, 6% evade, Bow. Element: Wind.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Resub2
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 61 / Faith 42

Skills
  • Class Skills
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Knifemovement range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
    • Staffmovement range, 0 AoE. Effect: Throw Staff (Gold Staff); Damage (Speed * ThrownWP).
  • Battle Skill
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
    • Explosion Sword4 range, 4 AoE (linear), 2 CT, 27 MP. Effect: Damage (PA * (WP + 3)); Chance to add Confusion.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied units equal to the excess.
  • Halve MPSupport. Halves the MP cost of all abilities used by the unit.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Main Gauche9 WP, 1 range, 40% evade, Knife.
  • Orichalcum8 WP, 1 range, 7% evade, Knife. Effect: Initial Haste.
  • Black Hood+100 HP, +0 MP, Hat.
  • Rubber Costume+115 HP, +30 MP, Clothing. Effect: Half Lightning; Immune Slow, Don't Act.
  • ChantageAccessory. Effect: Permanent Regen; Initial Reraise.
Zen Katsuragi
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

MediatorBase stats: 160 HP, 48 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 8 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 71 / Faith 48

Skills
  • Class Skills
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Academic Tome6 WP, 3 range, 26% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.
  • Twist Headband+60 HP, +7 MP, Hat. Effect: +2 PA.
  • Silk Robe+42 HP, +18 MP, Robe. Effect: +1 Speed.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
ShintaroNayaka
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 61 / Faith 59

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA.
    • Dark Sword2 range, 0 AoE, 2 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit in weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • DefendSupport. Allows the unit to use the Defend action to add Defending (doubling evasion until next turn).
  • Teleport 2Movement. Instead of moving normally, the unit teleport directly to any location.

Equipment
  • Save the Queen19 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Protect.
  • Genji Shield50% physical evade, 1% magic evade, Shield.
  • Iron Helmet+46 HP, +0 MP, Helmet. Effect: +1 PA.
  • Gold Armor+76 HP, +10 MP, Armor.
  • Red ShoesAccessory. Effect: +1 MA, +1 Move.

#13 ID: 12757 (5 streak)

Fell at .

Brenttacos
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

WizardBase stats: 128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 55 / Faith 53

Skills
  • Class Skills
    • Fire5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
    • Frog4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Ice Rod5 WP, 1 range, 20% evade, Rod. Element: Ice. Effect: Strengthen Ice; Chance to cast Ice.
  • Twist Headband+60 HP, +7 MP, Hat. Effect: +2 PA.
  • Judo Outfit+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death.
  • Jade ArmletAccessory. Effect: Half Wind; Strengthen Earth; Immune Petrify, Stop.
Stone Achromous
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 56 / Faith 44

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Undead, Blood Suck, Float, Reraise, Berserk, Regen, Protect, Shell, Haste, Faith, Innocent, Reflect.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Immobilize5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • WaterbreathingMovement. Allows the unit to move through water unhindered even while submerged or moving through flowing water.

Equipment
  • Koutetsu Knife12 WP, 1 range, 15% evade, Katana. Effect: +1 Move, +1 Jump.
  • Kiyomori16 WP, 1 range, 29% evade, Katana. Effect: +1 MA.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Plate Mail+69 HP, +0 MP, Armor. Effect: +1 PA.
  • Angel RingAccessory. Effect: Immune Death, Darkness; Initial Reraise.
SQUiDSQUARKLIN
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 70 / Faith 67

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Immobilize5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Rainbow Staff5 WP, 1 range, 15% evade, Staff. Element: Earth. Effect: +1 Speed.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Defense ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
APMLikesCats
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 66 / Faith 47

Skills
  • Class Skills
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Blind Rage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Talk Skill
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Ivory Rod12 WP, 2 range, 21% evade, Pole. Element: Earth.
  • Battle Bamboo8 WP, 2 range, 28% evade, Pole. Effect: +2 PA.
  • Black Hood+100 HP, +0 MP, Hat.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Sprint ShoesAccessory. Effect: +2 Speed.

#14 ID: 12768 (5 streak)

Fell at .

Meesteur Guy
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 76 / Faith 43

Skills
  • Class Skills
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Knifemovement range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
    • Axemovement range, 0 AoE. Effect: Throw Axe (Giant Axe); Damage (Speed * ThrownWP).
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Papyrus Codex10 WP, 3 range, 15% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Bestiary8 WP, 3 range, 19% evade, Book. Effect: +1 MA.
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Mythril Vest+56 HP, +2 MP, Clothing. Effect: +1 Speed.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.
NovaKnight21
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 19% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 53 / Faith 48

Skills
  • Class Skills
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Short StatusSupport. Halves the duration of status effects applied to the unit (both buffs and debuffs).
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • BracerAccessory. Effect: +3 PA.
Azurath
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 51 / Faith 73

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT. Effect: Basic Attack with +20 added to the primary stat.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Quick6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • EarplugReaction. When the unit is targeted by a Talk Skill ability, it negates that ability.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Poison Bow8 WP, 4 range, 10% evade, Crossbow. Effect: Chance to add Poison.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Mythril Vest+56 HP, +2 MP, Clothing. Effect: +1 Speed.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.
ValentineUrashura
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

Ultima DemonBase stats: 333 HP, 104 MP, 5 Move, 2 Jump, 7 Speed, 17 PA, 13 MA, 9% C-EV. Innate: Counter, Short Charge, Landlocked. Effect: Null Holy; Half Fire, Dark; Weak Water; Immune Float, Transparent.
Brave 42 / Faith 77

Skills
  • Monster Skills
    • Nanoflare4 range, 2 AoE, 7 CT. Effect: Damage (MA * ((MA + 5) / 2)).
    • Dark Holy5 range, 0 AoE, 7 CT, 40 MP. Element: Dark. Effect: Damage Faith(MA * 41).
    • Ultima5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).
    • Hurricane4 range, 2 AoE. Element: Wind. Hit: (MA + 50)%. Effect: Damage (35)%.
    • Ulmaguest4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Effect: +2 PA, +2 MA, +2 Speed.

#15 ID: 12779 (5 streak)

Fell at .

LordTomS
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 53 / Faith 63

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • CatchReaction. When the unit is targeted by a Throw ability, it negates that ability.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Battle Folio7 WP, 3 range, 30% evade, Book. Effect: +1 PA.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
Sairentozon7
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 62 / Faith 80

Skills
  • Class Skills
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE, 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Jump
    • Level Jump22 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump33 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Wizard Rod4 WP, 1 range, 22% evade, Rod. Effect: +2 MA.
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Clothes+33 HP, +13 MP, Clothing. Effect: +1 Move.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Azurath
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 76 / Faith 76

Skills
  • Class Skills
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Chirijiraden0 range, 2 AoE. Effect: Damage (MA * 17).
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • WaterbreathingMovement. Allows the unit to move through water unhindered even while submerged or moving through flowing water.

Equipment
  • Madlemgen13 WP, 3 range, 13% evade, Book. Element: Dark. Effect: Chance to cast Dark Holy.
  • Bestiary8 WP, 3 range, 19% evade, Book. Effect: +1 MA.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
Zanbamon
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 63 / Faith 73

Skills
  • Class Skills
    • MimicSkillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimics are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • Teleport 2Movement. Instead of moving normally, the unit teleport directly to any location.

Equipment
  • Cachusha+27 HP, +29 MP, Hat. Effect: Immune Undead, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act.
  • Chain Vest+50 HP, +0 MP, Clothing. Effect: +1 Jump.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.

#16 ID: 12783 (5 streak)

Fell at .

Mustadibro
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 78 / Faith 76

Skills
  • Class Skills
    • Level Jump22 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump55 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Item
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Partisan10 WP, 2 range, 16% evade, Spear.
  • Platinum Shield37% physical evade, 8% magic evade, Shield.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Silk Robe+42 HP, +18 MP, Robe. Effect: +1 Speed.
  • Sprint ShoesAccessory. Effect: +2 Speed.
Mannequ1n
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 42 / Faith 48

Skills
  • Class Skills
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Wandmovement range, 0 AoE. Effect: Throw Rod (Dragon Rod); Damage (Speed * ThrownWP).
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Stone Gun12 WP, 6 range, 7% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Mythril Gun9 WP, 7 range, 4% evade, Gun. Effect: +1 Speed.
  • Twist Headband+60 HP, +7 MP, Hat. Effect: +2 PA.
  • Judo Outfit+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
MuRRjO
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

GeomancerBase stats: 145 HP, 83 MP, 4 Move, 3 Jump, 8 Speed, 9 PA, 10 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 38 / Faith 41

Skills
  • Class Skills
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Ice. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • Summon Magic
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE, 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Leviathan4 range, 3 AoE, 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Giant Axe15 WP, 1 range, 6% evade, Axe. Effect: Chance to reduce -2 PA.
  • Ribbon+25 HP, +25 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act.
  • Silk Robe+42 HP, +18 MP, Robe. Effect: +1 Speed.
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.
SMOKEBOWLINGTON
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 56 / Faith 75

Skills
  • Class Skills
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Attack UPSupport. Increases the damage (or hitrate) of most of the unit's physical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Hidden Knife7 WP, 1 range, 7% evade, Ninja Blade. Effect: +1 Speed.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Wizard Outfit+68 HP, +15 MP, Clothing. Effect: +2 MA.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Strengthen Dark; Permanent Undead.

#17 ID: 12802 (5 streak)

Fell at .

Jollygreengiant822
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

GhoulBase stats: 249 HP, 27 MP, 5 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 36% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.
Brave 80 / Faith 68

Skills
  • Monster Skills
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Sleep Touch1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Grease Touch*1 range, 0 AoE. Hit: (MA + 51)%. Effect: Add Oil, Slow (All).
SuprScythe
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

BardBase stats: 153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.
Brave 70 / Faith 50

Skills
  • Class Skills
    • Life Song0 range, 255 AoE, 5 CT (recurring). Effect: Heal (MA + 20).
    • Cheer Song0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: +1 Speed.
    • Battle Song0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: +1 PA.
    • Diamond Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 10) / 2).
    • Hydra Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 10) / 2).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Bloody Strings11 WP (absorb), 3 range, 10% evade, Harp. Effect: Immune Silence.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Crystal Mail+110 HP, +4 MP, Armor.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
LordTomS
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

OracleBase stats: 149 HP, 86 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 10 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 55 / Faith 67

Skills
  • Class Skills
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
  • Throw
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Battle Folio7 WP, 3 range, 30% evade, Book. Effect: +1 PA.
  • Black Hood+100 HP, +0 MP, Hat.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Joeshmoethechocobro
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 19% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 41 / Faith 56

Skills
  • Class Skills
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Basic Skill
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Kikuichimoji18 WP, 1 range, 16% evade, Katana. Effect: +1 PA.
  • Thief Hat+66 HP, +0 MP, Hat. Effect: +2 Speed; Immune Don't Move.
  • Mythril Vest+56 HP, +2 MP, Clothing. Effect: +1 Speed.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.

#18 ID: 12838 (5 streak)

Fell at .

Dogsandcatsand
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

WizardBase stats: 128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 44 / Faith 71

Skills
  • Class Skills
    • Fire5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Bolt 35 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).
    • Ice 25 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
  • White Magic
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Thunder Rod5 WP, 1 range, 20% evade, Rod. Element: Lightning. Effect: Strengthen Lightning; Chance to cast Bolt.
  • Barette+29 HP, +27 MP, Hat. Effect: Immune Death, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move.
  • Wizard Robe+49 HP, +23 MP, Robe. Effect: +2 MA.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
CamelCash007
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

Holy DragonBase stats: 414 HP, 25 MP, 4 Move, 3 Jump, 10 Speed, 15 PA, 43 MA, 7% C-EV. Innate: Counter, Beastmaster, Stepping Stone, Landlocked. Effect: Absorb Holy; Weak Dark; Immune Evil.
Brave 66 / Faith 63

Skills
  • Monster Skills
    • Holy Breath2 range, 0 AoE (linear). Element: Holy. Effect: Damage (MA * 5).
    • Fire Breath2 range, 2 AoE (linear). Element: Fire. Effect: Damage (MA * 5).
    • Ice Breath2 range, 2 AoE (linear). Element: Ice. Effect: Damage (MA * 5).
    • Thunder Breath2 range, 2 AoE (linear). Element: Lightning. Effect: Damage (MA * 5).
MessySausage
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 73 / Faith 73

Skills
  • Class Skills
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Immobilize5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Muramasa17 WP, 1 range, 15% evade, Katana. Element: Dark.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Linen Cuirass+44 HP, +7 MP, Armor. Effect: +1 Move, +1 Jump.
  • Magic GauntletAccessory. Effect: +3 MA.
Zanbamon
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 48 / Faith 60

Skills
  • Class Skills
    • Level Jump44 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump77 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • WaterbreathingMovement. Allows the unit to move through water unhindered even while submerged or moving through flowing water.

Equipment
  • Battle Bamboo8 WP, 2 range, 28% evade, Pole. Effect: +2 PA.
  • Platinum Shield37% physical evade, 8% magic evade, Shield.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Bronze Armor+50 HP, +3 MP, Armor.
  • Sprint ShoesAccessory. Effect: +2 Speed.

#19 ID: 12873 (5 streak)

Fell at .

Citizen Shades
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 40 / Faith 66

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • Jump
    • Level Jump55 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump55 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • AbandonReaction. Doubles the unit's evasion.
  • Magic Defense UPSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Chaos Blade25 WP, 1 range, 20% evade, Knight Sword. Effect: Absorb Dark; Strengthen Dark; Permanent Regen; Chance to add Petrify.
  • Crystal Shield40% physical evade, 12% magic evade, Shield.
  • Gold Helmet+65 HP, +10 MP, Helmet.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Angel RingAccessory. Effect: Immune Death, Darkness; Initial Reraise.
Bryxn Fxry
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

Iron HawkBase stats: 387 HP, 13 MP, 6 Move, 4 Jump, 9 Speed, 14 PA, 34 MA, 35% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Null Lightning; Weak Earth.
Brave 42 / Faith 46

Skills
  • Monster Skills
    • Scratch Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Peck3 range, 0 AoE. Hit: (MA + 54)%. Effect: -2 PA.
    • Shine Lover3 range, 0 AoE. Hit: (PA + 66)%. Effect: DamageMP (66)%
    • Feather Bomb*5 range, 0 AoE. Element: Wind. Effect: Damage (MA * 2).
Victoriolue
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ReaperBase stats: 368 HP, 6 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 42 MA, 13% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Lightning, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence.
Brave 73 / Faith 47

Skills
  • Monster Skills
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Wind Soul3 range, 0 AoE. Element: Wind. Effect: Damage (MA * 4).
    • Thunder Soul3 range, 0 AoE. Element: Lightning. Effect: Damage (MA * 3).
    • Ice Soul*3 range, 0 AoE. Element: Ice. Effect: Damage (MA * 3).
UmaiJam
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

SquireBase stats: 182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 54 / Faith 55

Skills
  • Class Skills
    • Accumulate0 range, 0 AoE. Effect: +1 PA.
    • Dash1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Ultima5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Undead, Blood Suck, Float, Reraise, Berserk, Regen, Protect, Shell, Haste, Faith, Innocent, Reflect.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • SickenSupport. Physical attacks used by the unit add Poison.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Night Killer6 WP, 4 range, 13% evade, Crossbow. Effect: +1 MA; Chance to add Darkness.
  • Escutcheon10% physical evade, 5% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Cachusha+27 HP, +29 MP, Hat. Effect: Immune Undead, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act.
  • Reflect Mail+120 HP, +5 MP, Armor. Effect: Permanent Reflect.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.

#20 ID: 12723 (4 streak)

Fell at .

Joeshmoethechocobro
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

BardBase stats: 153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.
Brave 76 / Faith 81

Skills
  • Class Skills
    • Angel Song0 range, 255 AoE, 5 CT (recurring). Effect: HealMP (MA + 20).
    • Last Song0 range, 255 AoE, 8 CT (recurring). Hit: (33)%. Effect: Set CT to 100 (Quick).
    • Space Storage4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 7) / 2); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random).
    • Hydra Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 10) / 2).
  • Basic Skill
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Fairy Harp14 WP, 3 range, 14% evade, Harp. Effect: Chance to add Charm.
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Plate Mail+69 HP, +0 MP, Armor. Effect: +1 PA.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Danik Danik
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

WizardBase stats: 128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 36 / Faith 73

Skills
  • Class Skills
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Ice5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Effect: +2 PA, +2 MA, +2 Speed.
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • Battle Skill
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Wizard Rod4 WP, 1 range, 22% evade, Rod. Effect: +2 MA.
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
GoldRogerX
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

BombBase stats: 244 HP, 4 MP, 4 Move, 4 Jump, 10 Speed, 12 PA, 38 MA, 16% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Null Earth; Half Ice; Weak Water; Immune Oil.
Brave 41 / Faith 53

Skills
  • Monster Skills
    • Bite1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Oil.
    • Self Destruct0 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP); DamageCaster (CurrentHP); Add Oil.
    • Flame Attack3 range, 0 AoE. Element: Fire. Effect: Damage (MA * 4).
    • Spark*0 range, 2 AoE. Element: Fire. Effect: Damage (MA * 3).
Zanbamon
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 49 / Faith 49

Skills
  • Class Skills
    • MimicSkillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimics are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Attack UPSupport. Increases the damage (or hitrate) of most of the unit's physical attacks by a third.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Aegis Shield7% physical evade, 40% magic evade, Shield. Effect: +1 MA.
  • Black Hood+100 HP, +0 MP, Hat.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.

#21 ID: 12744 (4 streak)

Fell at .

Kronikle
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 46 / Faith 56

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Dark Sword2 range, 0 AoE, 2 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • Teleport 2Movement. Instead of moving normally, the unit teleport directly to any location.

Equipment
  • Ragnarok20 WP, 1 range, 22% evade, Knight Sword. Effect: Permanent Shell.
  • Round Shield19% physical evade, 7% magic evade, Shield.
  • Leather Helmet+35 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Platinum Armor+92 HP, +0 MP, Armor.
  • Jade ArmletAccessory. Effect: Half Wind; Strengthen Earth; Immune Petrify, Stop.
Wickedcatgaming
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 75 / Faith 43

Skills
  • Class Skills
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE, 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE, 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Leviathan4 range, 3 AoE, 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Demi 25 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Magic Defense UPSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Oak Staff3 WP, 1 range, 19% evade, Staff. Effect: Absorb Water.
  • Black Hood+100 HP, +0 MP, Hat.
  • Linen Robe+36 HP, +14 MP, Robe. Effect: +1 MA, +1 Move.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
3ngag3
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

GeomancerBase stats: 145 HP, 83 MP, 4 Move, 3 Jump, 8 Speed, 9 PA, 10 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 54 / Faith 41

Skills
  • Class Skills
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Ice. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Draw Out
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
    • Kikuichimoji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag, instead.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Silver Bow7 WP, 5 range, 4% evade, Bow. Element: Ice. Effect: +2 MA.
  • Ribbon+25 HP, +25 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • Defense RingAccessory. Effect: Half Water; Strengthen Water; Immune Sleep, Death Sentence.
Reinoe
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

KnightBase stats: 189 HP, 45 MP, 3 Move, 3 Jump, 8 Speed, 10 PA, 7 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 50 / Faith 54

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
  • Punch Art
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Short StatusSupport. Halves the duration of status effects applied to the unit (both buffs and debuffs).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Blood Sword9 WP (absorb), 1 range, 3% evade, Sword.
  • Escutcheon10% physical evade, 5% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Iron Helmet+46 HP, +0 MP, Helmet. Effect: +1 PA.
  • Gold Armor+76 HP, +10 MP, Armor.
  • BracerAccessory. Effect: +3 PA.

#22 ID: 12756 (4 streak)

Fell at .

Reinoe
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 48 / Faith 60

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
    • Leg Aimweapon range, 0 AoE. Hit: (Speed + 46)%. Effect: Add Don't Move.
  • Talk Skill
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals MP by the amount spent.
  • Monster TalkSupport. Allows the unit's Talk Skill abilities to hit monsters.
  • SwimMovement. Allows the unit to move through water of any depth without becoming submerged.

Equipment
  • Dagger4 WP, 1 range, 6% evade, Knife. Effect: +2 Speed.
  • Red Hood+38 HP, +35 MP, Hat.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Undead, Blood Suck, Frog, Poison.
Resub2
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

CockatriceBase stats: 262 HP, 2 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth.
Brave 58 / Faith 70

Skills
  • Monster Skills
    • Scratch Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Beak1 range, 0 AoE. Hit: (MA + 36)%. Effect: Add Petrify.
    • Feather Bomb5 range, 0 AoE. Element: Wind. Effect: Damage (MA * 2).
    • Peck*3 range, 0 AoE. Hit: (MA + 54)%. Effect: -2 PA.
DeathTaxesAndAnime
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 65 / Faith 45

Skills
  • Class Skills
    • Wiznaibus0 range, 255 AoE, 5 CT (recurring). Effect: Damage (PA + (PA * Brave) / 100).
  • Yin Yang Magic
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Blind Rage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Black Hood+100 HP, +0 MP, Hat.
  • Mythril Vest+56 HP, +2 MP, Clothing. Effect: +1 Speed.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
Nhammen
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

Dark BehemothBase stats: 495 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float.
Brave 52 / Faith 80

Skills
  • Monster Skills
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Frozen Cry1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.
    • Ulmaguest*4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).

#23 ID: 12771 (4 streak)

Fell at .

Arch8000
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 73 / Faith 69

Skills
  • Class Skills
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Stickmovement range, 0 AoE. Effect: Throw Pole (Ivory Rod); Damage (Speed * ThrownWP).
    • Wandmovement range, 0 AoE. Effect: Throw Rod (Dragon Rod); Damage (Speed * ThrownWP).
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat.
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Equip ShieldSupport. Allows the unit to equip a Shield, and allows their use with Knight Swords and Bows.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Main Gauche9 WP, 1 range, 40% evade, Knife.
  • Aegis Shield7% physical evade, 40% magic evade, Shield. Effect: +1 MA.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Brigandine+74 HP, +20 MP, Clothing.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Chuckolator
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 81 / Faith 65

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Yin Yang Magic
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Rune Blade14 WP, 1 range, 10% evade, Sword. Effect: +2 MA.
  • Grand Helmet+150 HP, +0 MP, Helmet. Effect: Immune Darkness, Sleep, Evil.
  • Mythril Armor+62 HP, +2 MP, Armor. Effect: +1 Speed.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
D3ft Punk
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 38 / Faith 55

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Jump
    • Level Jump55 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump66 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • WaterbreathingMovement. Allows the unit to move through water unhindered even while submerged or moving through flowing water.

Equipment
  • Chaos Blade25 WP, 1 range, 20% evade, Knight Sword. Effect: Absorb Dark; Strengthen Dark; Permanent Regen; Chance to add Petrify.
  • Slasher19 WP, 1 range, 4% evade, Axe. Effect: Chance to add Slow.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Plate Mail+69 HP, +0 MP, Armor. Effect: +1 PA.
  • Feather BootsAccessory. Effect: Strengthen Wind; Permanent Float.
CloakGhost
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 46 / Faith 43

Skills
  • Class Skills
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Elemental
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied units equal to the excess.
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Panther Bag13 WP, 1 range, 4% evade, Bag. Effect: Strengthen Earth; Permanent Regen.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Light Robe+85 HP, +50 MP, Robe. Effect: +1 MA; Absorb Dark; Strengthen Holy.
  • BracerAccessory. Effect: +3 PA.

#24 ID: 12777 (4 streak)

Fell at .

Victoriolue
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

SerpentariusBase stats: 515 HP, 82 MP, 4 Move, 4 Jump, 6 Speed, 10 PA, 13 MA, 13% C-EV. Innate: Counter, Sicken, Move-MP Up, Landlocked. Effect: Half Ice; Weak Earth; Immune Float, Transparent, Frog, Poison.
Brave 66 / Faith 52

Skills
  • Monster Skills
    • Snake Carrier1 range, 0 AoE, 1 MP. Effect: AbsorbHP (25)%; Add Undead, Darkness, Confusion, Blood Suck, Oil, Frog, Poison, Charm, Sleep, Death Sentence (Random).
    • Toxic Frog4 range, 2 AoE, 3 CT. Hit: Faith(MA + 110)%. Effect: Add Frog, Poison (All).
    • Midgar Swarm4 range, 2 AoE, 4 CT, 37 MP. Element: Water. Effect: Damage (MA * 18).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
PlatinumPlume
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

SquireBase stats: 171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 68 / Faith 62

Skills
  • Class Skills
    • Accumulate0 range, 0 AoE. Effect: +1 PA.
    • Dash1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • DefendSupport. Allows the unit to use the Defend action to add Defending (doubling evasion until next turn).
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Hunting Bow9 WP, 4 range, 11% evade, Crossbow. Effect: Chance to cast Foxbird.
  • Kaiser Plate43% physical evade, 23% magic evade, Shield. Effect: Strengthen Fire, Lightning, Ice.
  • Gold Helmet+65 HP, +10 MP, Helmet.
  • Mythril Armor+62 HP, +2 MP, Armor. Effect: +1 Speed.
  • Jade ArmletAccessory. Effect: Half Wind; Strengthen Earth; Immune Petrify, Stop.
MagicBottle
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

ByblosBase stats: 382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 12 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire.
Brave 77 / Faith 61

Skills
  • Monster Skills
    • Energize4 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Parasite4 range, 0 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Innocent (Separate).
    • Vengeance5 range, 0 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Manaburn5 range, 0 AoE. Effect: Damage (TargetCurrentMP).
    • Chicken5 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 199)%. Effect: -40 Brave.
Noxerium
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

MindflayerBase stats: 299 HP, 55 MP, 4 Move, 3 Jump, 8 Speed, 17 PA, 36 MA, 10% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Half Fire; Weak Lightning.
Brave 76 / Faith 44

Skills
  • Monster Skills
    • Tentacle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Stop.
    • Mind Blast3 range, 1 AoE. Hit: (MA + 49)%. Effect: Add Confusion, Berserk (Random).
    • Odd Soundwave0 range, 2 AoE. Effect: Cancel Charging, Performing, Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Level Blast*3 range, 0 AoE. Effect: +1 Brave, +1 PA, +1 MA, +1 Speed.

#25 ID: 12790 (4 streak)

Fell at .

Andrain
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 53 / Faith 80

Skills
  • Class Skills
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag, instead.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Windslash Bow9 WP, 5 range, 6% evade, Bow. Element: Wind.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Resjudicata3
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 79 / Faith 63

Skills
  • Class Skills
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Blind Rage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
  • Basic Skill
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
  • EarplugReaction. When the unit is targeted by a Talk Skill ability, it negates that ability.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Cypress Rod7 WP, 2 range, 20% evade, Pole. Effect: +1 MA.
  • Black Hood+100 HP, +0 MP, Hat.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
Gorgewall
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 50 / Faith 80

Skills
  • Class Skills
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE, 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Cyclops4 range, 2 AoE, 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • Basic Skill
    • Dash1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
  • EarplugReaction. When the unit is targeted by a Talk Skill ability, it negates that ability.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Flame Rod5 WP, 1 range, 20% evade, Rod. Element: Fire. Effect: Strengthen Fire; Chance to cast Fire.
  • Triangle Hat+48 HP, +12 MP, Hat. Effect: +2 MA.
  • Wizard Robe+49 HP, +23 MP, Robe. Effect: +2 MA.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
SomeoneStopThatFrog
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 73 / Faith 54

Skills
  • Class Skills
    • Slow Dance0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: -1 Speed.
    • Disillusion0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 MA.
    • Nameless Dance0 range, 255 AoE, 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).
    • Obsidian Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • AbandonReaction. Doubles the unit's evasion.
  • Attack UPSupport. Increases the damage (or hitrate) of most of the unit's physical attacks by a third.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Initial Regen.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.

#26 ID: 12803 (4 streak)

Fell at .

Reddwind
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 55 / Faith 64

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • Charge
    • Charge+3weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT. Effect: Basic Attack with +5 added to the primary stat.
    • Charge+10weapon range, 0 AoE, 12 CT. Effect: Basic Attack with +10 added to the primary stat.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Platinum Sword13 WP, 1 range, 11% evade, Sword.
  • Bronze Shield16% physical evade, 10% magic evade, Shield.
  • Barbuta+52 HP, +0 MP, Helmet. Effect: +1 Jump.
  • Linen Cuirass+44 HP, +7 MP, Armor. Effect: +1 Move, +1 Jump.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
GoldRogerX
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

SekhretBase stats: 449 HP, 5 MP, 3 Move, 5 Jump, 9 Speed, 21 PA, 44 MA, 17% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Holy, Dark; Weak Water; Immune Float.
Brave 73 / Faith 69

Skills
  • Monster Skills
    • Shake Off1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Defending.
    • Mimic Titan0 range, 2 AoE. Element: Earth. Effect: Damage (MA * 3).
    • Gather Power0 range, 0 AoE. Effect: +2 PA.
    • Storm Around*0 range, 1 AoE. Element: Lightning. Effect: Damage (PA * ((PA + 1) / 2)).
Susamajii2
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 55 / Faith 43

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump33 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Undead, Blood Suck, Float, Reraise, Berserk, Regen, Protect, Shell, Haste, Faith, Innocent, Reflect.
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
    • Kikuichimoji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Halberd8 WP, 2 range, 5% evade, Spear. Effect: Half Holy, Dark.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
Danny Dice
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 73 / Faith 79

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Robosnake Skill
    • Destroy4 range, 0 AoE. Effect: Damage (PA * 10); DamageCaster (PA * 10 / 4).
    • Compress2 range, 0 AoE. Effect: Damage (PA * 15); DamageCaster (PA * 5).
    • Dispose8 range, 0 AoE. Effect: Damage (PA * 5); DamageCaster (PA).
    • Repair0 range, 0 AoE. Hit: (PA + 80)%. Effect: Add Oil; If successful, Heal (30)%.
    • Snake Carrier1 range, 0 AoE, 1 MP. Effect: AbsorbHP (25)%; Add Undead, Darkness, Confusion, Blood Suck, Oil, Frog, Poison, Charm, Sleep, Death Sentence (Random).
    • Toxic Frog4 range, 2 AoE, 3 CT. Hit: Faith(MA + 110)%. Effect: Add Frog, Poison (All).
    • Midgar Swarm4 range, 2 AoE, 4 CT, 37 MP. Element: Water. Effect: Damage (MA * 18).
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Bestiary8 WP, 3 range, 19% evade, Book. Effect: +1 MA.
  • Mythril Helmet+58 HP, +2 MP, Helmet. Effect: +1 Speed.
  • Gold Armor+76 HP, +10 MP, Armor.
  • ChantageAccessory. Effect: Permanent Regen; Initial Reraise.

#27 ID: 12819 (4 streak)

Fell at .

Drunkpak
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 77 / Faith 66

Skills
  • Class Skills
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT).
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Holy5 range, 0 AoE, 6 CT, 54 MP. Element: Holy. Effect: Damage Faith(MA * 46).
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • DefendSupport. Allows the unit to use the Defend action to add Defending (doubling evasion until next turn).
  • FlyMovement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height.

Equipment
  • Stone Gun12 WP, 6 range, 7% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Judo Outfit+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Strengthen Dark; Permanent Undead.
Xfreeblockx
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 72 / Faith 71

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump44 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Battle Skill
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • BeastmasterSupport. Enables an allied Wild Beast to use its hidden ability while adjacent to the unit.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Holy Lance13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Chameleon Robe+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Death.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
CorpusCav
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

GeomancerBase stats: 155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 60 / Faith 57

Skills
  • Class Skills
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Undead, Blood Suck, Float, Reraise, Berserk, Regen, Protect, Shell, Haste, Faith, Innocent, Reflect.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • SickenSupport. Physical attacks used by the unit add Poison.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Heaven's Cloud15 WP, 1 range, 20% evade, Katana. Element: Holy.
  • Genji Shield50% physical evade, 1% magic evade, Shield.
  • Golden Hairpin+80 HP, +50 MP, Hat. Effect: Immune Silence.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Genji GauntletAccessory. Effect: +2 PA, +2 MA.
MessySausage
SerpentariusNeutral to all.
ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 62 / Faith 50

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat.
  • Summon Magic
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE, 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE, 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Bahamut4 range, 3 AoE, 11 CT, 62 MP. Element: Dark. Effect: Damage Faith(MA * 44).
    • Odin4 range, 3 AoE, 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • FlyMovement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height.

Equipment
  • Lightning Bow10 WP, 5 range, 2% evade, Bow. Element: Lightning. Effect: Chance to cast Bolt 2.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Leather Outfit+36 HP, +6 MP, Clothing. Effect: +1 Speed.
  • BracerAccessory. Effect: +3 PA.

#28 ID: 12853 (4 streak)

Fell at .

KapteeniKosmos
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SquireBase stats: 171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 56 / Faith 72

Skills
  • Class Skills
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
  • Summon Magic
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE, 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE, 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE, 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%.
    • Sylph4 range, 2 AoE, 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit in weapon range, it retaliates with a basic Attack.
  • Dual WieldSupport. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded.
  • SwimMovement. Allows the unit to move through water of any depth without becoming submerged.

Equipment
  • Slasher19 WP, 1 range, 4% evade, Axe. Effect: Chance to add Slow.
  • Giant Axe15 WP, 1 range, 6% evade, Axe. Effect: Chance to reduce -2 PA.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Power Sleeve+86 HP, +0 MP, Clothing. Effect: +2 PA.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
Dickidoo
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 55 / Faith 66

Skills
  • Class Skills
    • Slow Dance0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: -1 Speed.
    • Polka Polka0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 PA.
    • Nameless Dance0 range, 255 AoE, 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).
    • Obsidian Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Soil, Wasteland, Road. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Long StatusSupport. Increases the duration of status effects applied to the unit by 50% (both buffs and debuffs).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Chameleon Robe+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Death.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Woebegonebark1
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

SquireBase stats: 182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 58 / Faith 46

Skills
  • Class Skills
    • Dash1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act.
    • Tickle1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
  • Sing
    • Angel Song0 range, 255 AoE, 5 CT (recurring). Effect: HealMP (MA + 20).
    • Cheer Song0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: +1 Speed.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • TeleportMovement. Instead of moving normally, the unit teleports directly to a location within its Move range.

Equipment
  • Iron Sword6 WP, 1 range, 15% evade, Sword. Effect: +1 PA.
  • Round Shield19% physical evade, 7% magic evade, Shield.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Platinum Armor+92 HP, +0 MP, Armor.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Annalee
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 49 / Faith 55

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • HeightAlgorithm for targeting units based on the height they are standing on.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by 1 and itself).
    • 5Parameter for targeting units whose algorithmic attribute is a multiple of 5.
    • 4Parameter for targeting units whose algorithmic attribute is a multiple of 4.
    • 3Parameter for targeting units whose algorithmic attribute is a multiple of 3.
  • Yin Yang Magic
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Blind Rage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Halve MPSupport. Halves the MP cost of all abilities used by the unit.
  • LevitateMovement. Grants permanent Float, and allows the unit to stand over normally impassable terrain (like lava).

Equipment
  • Academic Tome6 WP, 3 range, 26% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.
  • Green Beret+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move.
  • Earth Clothes+92 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.

#29 ID: 12868 (4 streak)

Fell at .

DudeOMG
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 61 / Faith 39

Skills
  • Class Skills
    • Bombmovement range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Swordmovement range, 0 AoE. Effect: Throw Sword (Rune Blade); Damage (Speed * ThrownWP).
  • Elemental
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Vines. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Flagstone, Wall, Mud, Gravestone. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Poisonous Fen. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machinery. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Morning Star16 WP, 1 range, 5% evade, Flail.
  • Morning Star16 WP, 1 range, 5% evade, Flail.
  • Black Hood+100 HP, +0 MP, Hat.
  • Mystic Vest+40 HP, +17 MP, Clothing. Effect: +1 MA.
  • Angel RingAccessory. Effect: Immune Death, Darkness; Initial Reraise.
DarrenDinosaurs
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 75 / Faith 41

Skills
  • Class Skills
    • Shurikenmovement range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Staffmovement range, 0 AoE. Effect: Throw Staff (Gold Staff); Damage (Speed * ThrownWP).
  • Talk Skill
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Koutetsu Knife12 WP, 1 range, 15% evade, Katana. Effect: +1 Move, +1 Jump.
  • Murasame14 WP, 1 range, 15% evade, Katana. Effect: +2 MA.
  • Headgear+43 HP, +5 MP, Hat. Effect: +1 PA, +1 Jump.
  • Chain Vest+50 HP, +0 MP, Clothing. Effect: +1 Jump.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
MessySausage
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 64 / Faith 75

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Sing
    • Angel Song0 range, 255 AoE, 5 CT (recurring). Effect: HealMP (MA + 20).
    • Cheer Song0 range, 255 AoE, 6 CT (recurring). Hit: (50)%. Effect: +1 Speed.
    • Magic Song0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: +1 MA.
    • Last Song0 range, 255 AoE, 8 CT (recurring). Hit: (33)%. Effect: Set CT to 100 (Quick).
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Magic Attack UPSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Ignore HeightMovement. Allows the unit to jump any height vertically.

Equipment
  • Mage Masher6 WP, 1 range, 10% evade, Knife. Effect: Chance to add Silence.
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Black Costume+100 HP, +0 MP, Clothing. Effect: Immune Stop.
  • Defense RingAccessory. Effect: Half Water; Strengthen Water; Immune Sleep, Death Sentence.
Ralph Dragon
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 41 / Faith 72

Skills
  • Class Skills
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Yin Yang Magic
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Silence Song5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
  • ParryReaction. Enables the evasion of the unit's equipped weapon. Stacks with class, shield, and accessory evasion.
  • Attack UPSupport. Increases the damage (or hitrate) of most of the unit's physical attacks by a third.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Academic Tome6 WP, 3 range, 26% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.
  • Barette+29 HP, +27 MP, Hat. Effect: Immune Death, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move.
  • Chain Vest+50 HP, +0 MP, Clothing. Effect: +1 Jump.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.

#30 ID: 12734 (3 streak)

Fell at .

Nizaha
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 70 / Faith 77

Skills
  • Class Skills
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Confusion Song5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
  • Time Magic
    • Quick6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Short StatusSupport. Halves the duration of status effects applied to the unit (both buffs and debuffs).
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Iron Fan10 WP, 2 range, 20% evade, Pole. Effect: +1 Speed.
  • Black Hood+100 HP, +0 MP, Hat.
  • Judo Outfit+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death.
  • ChercheAccessory. Effect: +1 PA, +1 MA; Permanent Float, Reflect.
Patdabakuh
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 36 / Faith 48

Skills
  • Class Skills
    • Polka Polka0 range, 255 AoE, 7 CT (recurring). Hit: (50)%. Effect: -1 PA.
    • Nether Demon4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Jump
    • Level Jump33 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump55 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Defense UPSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Flash Hat+88 HP, +15 MP, Hat. Effect: +1 MA, +1 Speed.
  • Silk Robe+42 HP, +18 MP, Robe. Effect: +1 Speed.
  • Defense ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
UmaiJam
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 79 / Faith 72

Skills
  • Class Skills
    • Level Jump44 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump77 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Remedy1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Obelisk11 WP, 2 range, 9% evade, Spear. Element: Water.
  • Aegis Shield7% physical evade, 40% magic evade, Shield. Effect: +1 MA.
  • Gold Helmet+65 HP, +10 MP, Helmet.
  • Carabini Mail+100 HP, +0 MP, Armor. Effect: Half Wind, Earth, Water.
  • Defense ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
TheBrothersCup
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 69 / Faith 58

Skills
  • Class Skills
    • Charge+2weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat.
  • Talk Skill
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Move-HP UpMovement. After moving, the unit's HP is healed by 10%.

Equipment
  • Snipe Bow11 WP, 5 range, 5% evade, Crossbow.
  • Crystal Helmet+110 HP, +4 MP, Helmet.
  • Adaman Vest+62 HP, +4 MP, Clothing. Effect: +1 PA.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.

#31 ID: 12737 (3 streak)

Fell at .

MURRjO
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 19% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 70 / Faith 45

Skills
  • Class Skills
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • ConcentrateSupport. Physical attacks used by the unit bypass the target's evasion checks.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Leather Hat+31 HP, +3 MP, Hat. Effect: +1 Speed.
  • Mythril Vest+56 HP, +2 MP, Clothing. Effect: +1 Speed.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Juggalettefurbaby420
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 42 / Faith 54

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • HeightAlgorithm for targeting units based on the height they are standing on.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by 1 and itself).
    • 4Parameter for targeting units whose algorithmic attribute is a multiple of 4.
    • 3Parameter for targeting units whose algorithmic attribute is a multiple of 3.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Holy5 range, 0 AoE, 6 CT, 54 MP. Element: Holy. Effect: Damage Faith(MA * 46).
  • HamedoReaction. When the unit is targeted by a basic Attack from a unit in weapon range, it negates that attack and retaliates with a basic Attack.
  • Short ChargeSupport. Halves the CT of all used abilities used by the unit (except recurring abilities, Jump, and Charge).
  • Move-MP UpMovement. After moving, the unit's MP is healed by 10%.

Equipment
  • Cypress Rod7 WP, 2 range, 20% evade, Pole. Effect: +1 MA.
  • Thief Hat+66 HP, +0 MP, Hat. Effect: +2 Speed; Immune Don't Move.
  • Wizard Robe+49 HP, +23 MP, Robe. Effect: +2 MA.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
Lord Gwarth
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 69 / Faith 79

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none equipped, basic Attack instead.
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none equipped, basic Attack instead.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Jump
    • Level Jump22 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump33 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit in weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • DoublehandSupport. Unless unarmed, the unit trades its ability to equip an item in the offhand for double damage with a single weapon. Guns cannot be doublehanded.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Rune Blade14 WP, 1 range, 10% evade, Sword. Effect: +2 MA.
  • Platinum Helmet+90 HP, +0 MP, Helmet.
  • Linen Cuirass+44 HP, +7 MP, Armor. Effect: +1 Move, +1 Jump.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
MagicBottle
SerpentariusNeutral to all.
SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 25% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 62 / Faith 59

Skills
  • Class Skills
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Kikuichimoji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
    • Chirijiraden0 range, 2 AoE. Effect: Damage (MA * 17).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Demi 25 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • Secret HuntSupport. After killing or reviving another unit, the unit gains +1 PA and +1 MA.
  • Teleport 2Movement. Instead of moving normally, the unit teleport directly to any location.

Equipment
  • Koutetsu Knife12 WP, 1 range, 15% evade, Katana. Effect: +1 Move, +1 Jump.
  • Gold Helmet+65 HP, +10 MP, Helmet.
  • Wizard Robe+49 HP, +23 MP, Robe. Effect: +2 MA.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.

#32 ID: 12738 (3 streak)

Fell at .

Noxerium
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

KnightBase stats: 189 HP, 45 MP, 3 Move, 3 Jump, 8 Speed, 10 PA, 7 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 70 / Faith 42

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
  • Basic Skill
    • Accumulate0 range, 0 AoE. Effect: +1 PA.
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
  • HamedoReaction. When the unit is targeted by a basic Attack from a unit in weapon range, it negates that attack and retaliates with a basic Attack.
  • DefendSupport. Allows the unit to use the Defend action to add Defending (doubling evasion until next turn).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Chaos Blade25 WP, 1 range, 20% evade, Knight Sword. Effect: Absorb Dark; Strengthen Dark; Permanent Regen; Chance to add Petrify.
  • Diamond Shield34% physical evade, 14% magic evade, Shield.
  • Grand Helmet+150 HP, +0 MP, Helmet. Effect: Immune Darkness, Sleep, Evil.
  • Mythril Armor+62 HP, +2 MP, Armor. Effect: +1 Speed.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
Mirapoix
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

MediatorBase stats: 160 HP, 48 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 8 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 65 / Faith 47

Skills
  • Class Skills
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
  • Summon Magic
    • Moogle4 range, 2 AoE, 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%.
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((Faith/100) * (MA + 225))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • Halve MPSupport. Halves the MP cost of all abilities used by the unit.
  • FlyMovement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height.

Equipment
  • Papyrus Codex10 WP, 3 range, 15% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Feather Hat+34 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Mystic Vest+40 HP, +17 MP, Clothing. Effect: +1 MA.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
Globaltyrant
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

LancerBase stats: 181 HP, 37 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 5 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 78 / Faith 77

Skills
  • Class Skills
    • Level Jump22 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump44 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Dance
    • Last Dance0 range, 255 AoE, 8 CT (recurring). Hit: (33)%. Effect: Set CT to 0 (0 CT).
    • Obsidian Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Nether Demon4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 79) / 2 * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • SickenSupport. Physical attacks used by the unit add Poison.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Octagon Rod14 WP, 2 range, 19% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Crystal Shield40% physical evade, 12% magic evade, Shield.
  • Barbuta+52 HP, +0 MP, Helmet. Effect: +1 Jump.
  • Chain Mail+56 HP, +0 MP, Armor. Effect: +1 Jump.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
Lowlf
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 59 / Faith 39

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Quick6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
  • Summon Magic
    • Odin4 range, 3 AoE, 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Salamander4 range, 2 AoE, 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Fairy4 range, 2 AoE, 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
    • Lich4 range, 2 AoE, 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
    • Cyclops4 range, 2 AoE, 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied units equal to the excess.
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • White Staff4 WP, 1 range, 18% evade, Staff. Element: Holy. Effect: Chance to cancel Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Float, Reraise, Berserk, Frog, Poison, Regen, Protect, Shell, Haste, Slow, Stop, Innocent, Charm, Sleep, Don't Move, Don't Act, Reflect, Death Sentence.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Mythril Armor+62 HP, +2 MP, Armor. Effect: +1 Speed.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.