Tiko's Unofficial FFT Battleground Stats

Tournament 1581825745927

Started At:
Skill Drop: BlackMagicWizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.
32 entrants, 160 snubs

Matches


Red vs Blue

🗺️ Dolbodar Swamp

White vs Black

🗺️ Doguola Pass

Red Team

WhiteTigress
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

CalculatorBase stats: 132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 72 / Faith 52

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Beast Skill
    • Shake Off1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Defending.
    • Wave Around
    • Blow Fire3 range, 0 AoE (linear). Element: Fire. Effect: Damage (MA * 3).
    • Mimic Titan0 range, 2 AoE. Element: Earth. Effect: Damage (MA * 3).
    • Gather Power0 range, 0 AoE. Effect: +2 PA.
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Sudden Cry
    • Giga Flare4 range, 2 AoE. Effect: Damage (MA * 7).
    • Hurricane4 range, 2 AoE. Element: Wind. Hit: (MA + 56)%. Effect: Damage (35)%.
    • Ulmaguest4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • Secret HuntSupport. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.
  • Move-HP Up

Equipment
  • Cypress Rod
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
Undyingshdw
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 38 / Faith 54

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Immobilize5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Demi 25 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Counter TackleReaction. After the unit was targeted by a counterable attack from an adjacent unit, it retaliates with Dash.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Battle Folio7 WP, 3 range, 25% evade, Book. Effect: +1 PA.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Chameleon Robe+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
CCRUNNER149UWP
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

King BehemothBase stats: 505 HP, 30 MP, 4 Move, 4 Jump, 9 Speed, 20 PA, 39 MA, 15% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Holy; Weak Dark; Immune Float.
Brave 63 / Faith 48

Skills
  • Monster Skills
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Frozen Cry1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.
    • Hurricane*4 range, 2 AoE. Element: Wind. Hit: (MA + 56)%. Effect: Damage (35)%.
Koryiaki
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 69 / Faith 65

Skills
  • Class Skills
    • Level Jump8
    • Vertical Jump8
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Blade GraspReaction. When the unit is targeted by a counterable attack, it negates that attack.
  • DefendSupport. Allows the unit to use the Guard ability (to add Defending).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Iron Fan10 WP, 2 range, 24% evade, Pole. Effect: +1 Move.
  • Platinum Shield37% physical evade, 5% magic evade, Shield.
  • Bronze Helmet+42 HP, +4 MP, Helmet.
  • Robe of Lords+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.

Blue Team

Reamplify
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

BehemothBase stats: 476 HP, 26 MP, 4 Move, 5 Jump, 9 Speed, 17 PA, 41 MA, 12% C-EV. Innate: Counter, Wild Beast, Secret Hunt, Stepping Stone, Landlocked. Effect: Half Wind, Earth; Weak Dark; Immune Float.
Brave 67 / Faith 59

Skills
  • Monster Skills
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Frozen Cry1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.
    • Giga Flare*4 range, 2 AoE. Effect: Damage (MA * 7).
Reinoe
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 42 / Faith 79

Skills
  • Class Skills
    • Armor Break
    • Shield Break
    • Magic Break
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • White Magic
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Holy5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46).
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Secret HuntSupport. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Ragnarok20 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Shell.
  • Platinum Helmet+91 HP, +0 MP, Helmet.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
FuumaX
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Dark BehemothBase stats: 491 HP, 36 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float.
Brave 44 / Faith 45

Skills
  • Monster Skills
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Frozen Cry1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.
    • Ulmaguest*4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
Iciunoy
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 67 / Faith 40

Skills
  • Class Skills
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Gold Staff7 WP, 1 range, 23% evade, Staff. Effect: Chance to cast Spell Absorb.
  • Oak Staff4 WP, 1 range, 19% evade, Staff. Effect: Absorb Water.
  • Thief Hat
  • Adaman Vest
  • Genji GauntletAccessory. Effect: +2 PA, +2 MA.

Green Team

Alaylle
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 79 / Faith 46

Skills
  • Class Skills
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Steal
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Defense UP
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Flame Whip14 WP, 1 range, 3% evade, Flail. Element: Fire. Effect: Chance to cast Fire 2.
  • Leather Hat
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Beastmages
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

SquireBase stats: 171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 77 / Faith 42

Skills
  • Class Skills
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip KnifeSupport. Allows the unit to equip Knives, Ninja Blades, and Rods.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Main Gauche7 WP, 1 range, 40% evade, Knife.
  • Black Hood+103 HP, +2 MP, Hat.
  • Mythril Vest
  • Angel RingAccessory. Effect: Immune Undead, Darkness; Initial Reraise.
Acedude1981
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

SwineBase stats: 260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark.
Brave 71 / Faith 59

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Oink2 range, 0 AoE. Hit: (PA + 72)%. Effect: Cancel Death; If successful, Heal (75)%.
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Toot*2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).
Gelwain
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 45 / Faith 73

Skills
  • Class Skills
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Charge
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Equip PolearmSupport. Allows the unit to equip Spears, Poles, and Fabrics.
  • Move-MP Up

Equipment
  • Ivory Rod
  • Black Hood+103 HP, +2 MP, Hat.
  • Brigandine+74 HP, +22 MP, Clothing.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.

Yellow Team

Lythe Caraker
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

Dark BehemothBase stats: 491 HP, 36 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float.
Brave 53 / Faith 42

Skills
  • Monster Skills
    • Stab Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Frozen Cry1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.
    • Ulmaguest*4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
Shadowkept
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

Red PantherBase stats: 347 HP, 11 MP, 4 Move, 6 Jump, 12 Speed, 14 PA, 36 MA, 30% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Fire, Lightning; Weak Earth.
Brave 75 / Faith 73

Skills
  • Monster Skills
    • Scratch1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Poison Nail2 range, 0 AoE. Hit: (MA + 58)%. Effect: Add Poison; If successful, Damage (15)%.
    • Cat Kick1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.
    • Accumulate*0 range, 0 AoE. Effect: +1 PA, +1 MA.
Nizdra
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 50 / Faith 64

Skills
  • Class Skills
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Blind Rage
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Draw Out
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Kikuichimoji
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Equip KnifeSupport. Allows the unit to equip Knives, Ninja Blades, and Rods.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Flame Rod3 WP, 1 range, 20% evade, Rod. Element: Fire. Effect: Strengthen Fire; Chance to cast Fire.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Level99Magikarp
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

Great MalboroBase stats: 461 HP, 8 MP, 4 Move, 5 Jump, 7 Speed, 12 PA, 18 MA, 7% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Null Wind; Half Water; Weak Ice; Immune Float.
Brave 60 / Faith 42

Skills
  • Monster Skills
    • Tendrils1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Slow.
    • Bad Breath0 range, 2 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Don't Act (Separate).
    • Moldball Virus3 range, 0 AoE (linear). Hit: (MA + 18)%. Effect: Transform target into a Malboro.
    • Goo*2 range, 0 AoE. Hit: (MA + 65)%. Effect: Add Stop, Don't Move, Don't Act (All).

White Team

Gadabout88
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

Wild BoarBase stats: 277 HP, 15 MP, 3 Move, 4 Jump, 10 Speed, 19 PA, 43 MA, 36% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Lightning, Ice, Earth, Holy; Weak Dark.
Brave 49 / Faith 55

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Snort2 range, 0 AoE. Hit: (MA + 40)%. Effect: Add Charm.
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Oink*2 range, 0 AoE. Hit: (PA + 72)%. Effect: Cancel Death; If successful, Heal (75)%.
Helpimabug
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 42 / Faith 68

Skills
  • Class Skills
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Flail11 WP, 1 range, 2% evade, Flail. Effect: Chance to cancel Charging, Defending, Performing.
  • Leather Hat
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Defense RingAccessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.
Claytonio
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 79 / Faith 64

Skills
  • Class Skills
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Bahamut4 range, 3 AoE (homing), 11 CT, 62 MP. Element: Dark. Effect: Damage Faith(MA * 44).
    • Silf
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
  • Equip ArmorSupport. Allows the unit to equip Hats, Helmets, Clothing, Armor, and Robes.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Panther Bag12 WP, 1 range, 4% evade, Bag. Effect: Strengthen Earth; Permanent Regen; Immune Death Sentence.
  • Grand Helmet+150 HP, +0 MP, Helmet. Effect: Immune Darkness, Sleep.
  • Genji Armor+140 HP, +1 MP, Armor.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.
Eisrep
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

MonkBase stats: 193 HP, 56 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 9 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 74 / Faith 48

Skills
  • Class Skills
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Basic Skill
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip BowSupport. Allows the unit to equip Bows, Crossbows, and rarely Bags.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Poison Bow
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Black Costume+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.

Black Team

Sypheck
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 70 / Faith 55

Skills
  • Class Skills
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Wizard Staff
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Red ShoesAccessory. Effect: +1 MA, +1 Move.
Boojob
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 80 / Faith 40

Skills
  • Class Skills
    • Weapon Break
    • Magic Break
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
  • Draw Out
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • DoublehandSupport. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Defender17 WP, 1 range, 60% evade, Knight Sword.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Feather Mantle25% physical evade, 25% magic evade, Accessory.
BigToeCommando
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 40 / Faith 62

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • CatchReaction. When the unit is targeted by a Throw ability, it negates that ability.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Black Hood+103 HP, +2 MP, Hat.
  • Wizard Outfit
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.
Anggel3
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 64 / Faith 47

Skills
  • Class Skills
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Battle Skill
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Explosion Sword4 range, 4 AoE (linear), 2 CT, 27 MP. Effect: Damage (PA * (WP + 3)); Chance to add Confusion.
  • CautionReaction. After the unit was targeted by a counterable attack, add Defending.
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • Waterbreathing

Equipment
  • Air Knife10 WP, 1 range, 3% evade, Knife. Element: Wind. Effect: +1 PA.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Secret Clothes+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.
  • Magic GauntletAccessory. Effect: +3 MA.

Purple Team

Flowinprose
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 49 / Faith 64

Skills
  • Class Skills
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Steal
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
  • AbandonReaction. Doubles the unit's evasion.
  • Halve MPSupport. Halves the MP cost of abilities used by the unit.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Wizard Staff
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Chameleon Robe+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Rnark
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

Steel GiantBase stats: 500 HP, 32 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 3 MA, 2% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep.
Brave 74 / Faith 69

Skills
  • Monster Skills
    • Destroy4 range, 0 AoE. Effect: Damage (PA * 10); DamageCaster (PA * 5 / 2).
    • Compress2 range, 0 AoE. Effect: Damage (PA * 15); DamageCaster (PA * 5).
    • Dispose8 range, 0 AoE. Effect: Damage (PA * 5); DamageCaster (PA).
    • Repair0 range, 0 AoE. Hit: (PA + 80)%. Effect: Add Oil; If successful, Heal (30)%.
Rotekleiss
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 76 / Faith 39

Skills
  • Class Skills
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Steal
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Equip KnifeSupport. Allows the unit to equip Knives, Ninja Blades, and Rods.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Kunai4 WP, 1 range, 9% evade, Ninja Blade. Effect: +1 Move.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Silk Robe+41 HP, +19 MP, Robe. Effect: +1 Speed.
  • Sprint ShoesAccessory. Effect: +2 Speed.
RoyZet
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

Black ChocoboBase stats: 250 HP, 25 MP, 6 Move, 5 Jump, 8 Speed, 18 PA, 42 MA, 28% C-EV. Innate: Counter, Wild Beast, Swim, Fly. Effect: Half Earth, Dark; Weak Wind.
Brave 44 / Faith 57

Skills
  • Monster Skills
    • Choco Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.
    • Choco Ball4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).
    • Choco Esuna0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Undead, Petrify, Darkness, Silence, Poison, Stop, Innocent, Don't Move, Don't Act.
    • Choco Meteor*5 range, 0 AoE. Effect: Damage (MA * 4).

Brown Team

Poopoopants69420
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

Time MageBase stats: 141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 50 / Faith 47

Skills
  • Class Skills
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Immobilize5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Quick6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Battle Skill
    • Head Break
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Move-MP Up

Equipment
  • Papyrus Codex10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Red Hood+34 HP, +50 MP, Hat.
  • Chain Vest
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
Phi Sig
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 76 / Faith 71

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Wandmove range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP).
    • Dictionarymove range, 0 AoE. Effect: Throw Book (Papyrus Codex); Damage (Speed * ThrownWP).
  • Punch Art
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Stone Gun12 WP, 6 range, 8% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Blast Gun13 WP, 7 range, 5% evade, Gun. Element: Lightning.
  • Red Hood+34 HP, +50 MP, Hat.
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Feather BootsAccessory. Effect: Strengthen Wind; Permanent Float.
YaBoy125
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 75 / Faith 59

Skills
  • Class Skills
    • HeightAlgorithm for targeting units based on the height they are standing on.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by only 1 and itself).
  • Yin Yang Magic
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Blind Rage
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Battle Folio7 WP, 3 range, 25% evade, Book. Effect: +1 PA.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Chameleon Robe+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.
Defaultlybrave
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 74 / Faith 46

Skills
  • Class Skills
    • Level Jump8
    • Vertical Jump66 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
  • Counter TackleReaction. After the unit was targeted by a counterable attack from an adjacent unit, it retaliates with Dash.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Octagon Rod14 WP, 2 range, 18% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Aegis Shield5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
  • Platinum Helmet+91 HP, +0 MP, Helmet.
  • Linen Cuirass+46 HP, +11 MP, Armor. Effect: +1 Move.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.

Champion Team

Wheresputty
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Black ChocoboBase stats: 250 HP, 25 MP, 6 Move, 5 Jump, 8 Speed, 18 PA, 42 MA, 28% C-EV. Innate: Counter, Wild Beast, Swim, Fly. Effect: Half Earth, Dark; Weak Wind.
Brave 50 / Faith 72

Skills
  • Monster Skills
    • Choco Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.
    • Choco Ball4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).
    • Choco Esuna0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Undead, Petrify, Darkness, Silence, Poison, Stop, Innocent, Don't Move, Don't Act.
    • Choco Meteor*5 range, 0 AoE. Effect: Damage (MA * 4).
Spartan Paladin
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 63 / Faith 66

Skills
  • Class Skills
    • Head Break
    • Armor Break
    • Magic Break
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Dark Sword2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Punch Art
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Attack UP
  • Move-HP Up

Equipment
  • Defender17 WP, 1 range, 60% evade, Knight Sword.
  • Grand Helmet+150 HP, +0 MP, Helmet. Effect: Immune Darkness, Sleep.
  • Bronze Armor+52 HP, +4 MP, Armor.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
Evolvingdev
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 66 / Faith 73

Skills
  • Class Skills
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Quick6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • EarplugReaction. When the unit is targeted by a Talk Skill ability, it negates that ability.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Orichalcum7 WP, 1 range, 7% evade, Knife. Effect: Initial Haste.
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
HyC81
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

SummonerBase stats: 125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 52 / Faith 80

Skills
  • Class Skills
    • Moogle4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Leviathan4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
    • Silf
  • Steal
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • Move-MP Up

Equipment
  • Wizard Staff
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Brigandine+74 HP, +22 MP, Clothing.
  • Magic GauntletAccessory. Effect: +3 MA.

Entrants

Snubs