Tiko's Unofficial FFT Battleground Stats

Tournament 1686776530681

Started At:
Skill Drop: FashionSenseYou have an increased chance to equip Bags, Hair Adornments, and Perfumes. Excluding this skill will prevent you from equipping these items (Bags can still be equipped by classes that get them normally, though).
32 entrants, 40 snubs

Matches


Red (x1.10) vs πŸ†Blue (x0.91)

πŸ—ΊοΈ Yuguo Woods

Green (x0.86) vs πŸ†Yellow (x1.16)

πŸ—ΊοΈ Office of Igros Castle

White (x0.19) vs πŸ†Black (x5.40)

πŸ—ΊοΈ Fovoham Windmill

πŸ†Purple (x0.35) vs Brown (x2.86)

πŸ—ΊοΈ END

πŸ†Blue (x0.38) vs Yellow (x2.66)

πŸ—ΊοΈ Arris Dome

Black (x2.44) vs πŸ†Purple (x0.41)

πŸ—ΊοΈ Banished Fort

Blue (x1.96) vs πŸ†Purple (x0.51)

πŸ—ΊοΈ Araguay Woods

Purple (x0.60) vs πŸ†Champion (x1.67)

πŸ—ΊοΈ Underground Book Storage Second Floor

Red Team

Arch8000
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 76 / Faith 51

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Leg Aimweapon range, 0 AoE. Hit: (Speed + 46)%. Effect: Add Don't Move.
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Ice Brand12 WP, 1 range, 6% evade, Sword. Element: Ice. Effect: Chance to cast Ice 2.
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Brigandine+74 HP, +22 MP, Clothing.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Cocomunga22
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 56 / Faith 37

Skills
  • Class Skills
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Masamune21 WP, 1 range, 14% evade, Katana. Effect: +2 Speed.
  • Mythril Helmet+59 HP, +2 MP, Helmet. Effect: +1 Speed.
  • Wizard Robe+48 HP, +24 MP, Robe. Effect: +2 MA.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Seppu777
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ChocoboBase stats: 285 HP, 33 MP, 6 Move, 5 Jump, 9 Speed, 16 PA, 38 MA, 21% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind.
Brave 62 / Faith 55

Skills
  • Monster Skills
    • Choco Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.
    • Choco Cure0 range, 1 AoE. Effect: Heal (MA * 3).
    • Choco Esuna0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Undead, Petrify, Darkness, Silence, Poison, Stop, Innocent, Don't Move, Don't Act.
    • Choco Ball*4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).
Woebegonebark1
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 61 / Faith 79

Skills
  • Class Skills
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
    • Explosion Sword4 range, 4 AoE (linear), 2 CT, 27 MP. Effect: Damage (PA * (WP + 3)); Chance to add Confusion.
  • Elemental
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • Move-MP Up

Equipment
  • Crystal Shield40% physical evade, 7% magic evade, Shield.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Mythril Armor+64 HP, +2 MP, Armor. Effect: +1 Speed.
  • Angel RingAccessory. Effect: Immune Undead, Darkness; Initial Reraise.

Blue Team

VennyCA
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 49 / Faith 44

Skills
  • Class Skills
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Silence Song
    • Paralyze5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • Magic Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Octagon Rod14 WP, 2 range, 18% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Thief Hat
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • Red ShoesAccessory. Effect: +1 MA, +1 Move.
Citizen Shades
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 69 / Faith 81

Skills
  • Class Skills
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Blood Sword8 WP (absorb), 1 range, 3% evade, Sword.
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Robe of Lords+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.
  • Jade ArmletAccessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.
Spudaroosky
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

Time MageBase stats: 141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 58 / Faith 70

Skills
  • Class Skills
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Stop4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Quick6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Old6 range, 0 AoE, 4 CT, 5 MP. Hit: Faith(MA + 222)%. Effect: -2 PA, -2 MA, -1 Speed.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Oak Staff4 WP, 1 range, 19% evade, Staff. Effect: Absorb Water.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Black Robe+66 HP, +39 MP, Robe. Effect: Strengthen Fire, Lightning, Ice.
  • BracerAccessory. Effect: +3 PA.
Reddwind
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 52 / Faith 67

Skills
  • Class Skills
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
  • Throw
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Spearmove range, 0 AoE. Effect: Throw Spear (Holy Lance); Damage (Speed * ThrownWP).
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Giant Axe15 WP, 1 range, 6% evade, Axe. Effect: Chance to -2 PA.
  • Round Shield12% physical evade, 17% magic evade, Shield.
  • Leather Helmet+37 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Crystal Mail+115 HP, +3 MP, Armor.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.

Green Team

Bofhop
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

MinotaurBase stats: 487 HP, 5 MP, 4 Move, 4 Jump, 9 Speed, 15 PA, 41 MA, 10% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire; Weak Water; Immune Float.
Brave 70 / Faith 74

Skills
  • Monster Skills
    • Shake Off1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Defending.
    • Blow Fire3 range, 0 AoE (linear). Element: Fire. Effect: Damage (MA * 3).
    • Gather Power*0 range, 0 AoE. Effect: +2 PA.
Resjudicata3
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 75 / Faith 54

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
Option3johnny
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 71 / Faith 68

Skills
  • Class Skills
    • Nameless Dance0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).
    • Obsidian Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Punch Art
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Wawawasi
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

SquireBase stats: 183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 75 / Faith 76

Skills
  • Class Skills
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Accumulate0 range, 0 AoE. Effect: +1 PA, +1 MA.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
  • Battle Skill
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Diamond Sword11 WP, 1 range, 26% evade, Sword.
  • Platinum Shield37% physical evade, 5% magic evade, Shield.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Linen Cuirass+46 HP, +11 MP, Armor. Effect: +1 Move.
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.

Yellow Team

Nizaha
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

OracleBase stats: 139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.
Brave 78 / Faith 38

Skills
  • Class Skills
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Silence Song
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Threaten4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Musk Stick9 WP, 2 range, 20% evade, Pole. Effect: Chance to -2 MA.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Randyt420
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

Wild BoarBase stats: 277 HP, 15 MP, 3 Move, 4 Jump, 10 Speed, 19 PA, 43 MA, 36% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Lightning, Ice, Earth, Holy; Weak Dark.
Brave 73 / Faith 76

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Snort2 range, 0 AoE. Hit: (MA + 40)%. Effect: Add Charm.
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Oink*2 range, 0 AoE. Hit: (PA + 72)%. Effect: Cancel Death; If successful, Heal (75)%.
SomeoneStopThatFrog
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 76 / Faith 46

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Platinum Helmet+91 HP, +0 MP, Helmet.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.
Stone Achromous
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 48 / Faith 54

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • Magic Attack UpSupport. Increases the damage (or hitrate) of the unit's magical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Koutetsu Knife12 WP, 1 range, 18% evade, Katana. Effect: +1 Move, +1 Jump.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Mythril Armor+64 HP, +2 MP, Armor. Effect: +1 Speed.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.

White Team

Omegasuspekt
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 77 / Faith 56

Skills
  • Class Skills
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • Steal
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Sonic StepMovement. After moving, the unit gains +5 CT.

Equipment
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • Genji GauntletAccessory. Effect: +2 PA, +2 MA.
Roqqqpsi
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 72 / Faith 49

Skills
  • Class Skills
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Battle Skill
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Bloody Strings11 WP (absorb), 3 range, 7% evade, Harp.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Feather BootsAccessory. Effect: Strengthen Wind; Permanent Float.
Pontifus
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SwineBase stats: 260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark.
Brave 47 / Faith 80

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Oink2 range, 0 AoE. Hit: (PA + 72)%. Effect: Cancel Death; If successful, Heal (75)%.
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Toot*2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).
3ngag3
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

WizardBase stats: 128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 67 / Faith 66

Skills
  • Class Skills
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Bolt 45 range, 2 AoE, 8 CT, 48 MP. Element: Lightning. Effect: Damage Faith(MA * 35).
    • Ice5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Thunder Rod3 WP, 1 range, 20% evade, Rod. Element: Lightning. Effect: Strengthen Lightning; Chance to cast Bolt.
  • Red Hood+34 HP, +50 MP, Hat.
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • Defense Armlet

Black Team

Noxerium
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

BombBase stats: 246 HP, 4 MP, 4 Move, 4 Jump, 10 Speed, 12 PA, 38 MA, 19% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Half Ice, Earth; Weak Water; Immune Oil.
Brave 81 / Faith 57

Skills
  • Monster Skills
    • Bite1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Oil.
    • Self Destruct0 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP); DamageCaster (CurrentHP); Add Oil.
    • Flame Attack3 range, 0 AoE. Element: Fire. Effect: Damage (MA * 4).
    • Spark*0 range, 2 AoE. Element: Fire. Effect: Damage (MA * 3).
Friendlyfluff
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

SwineBase stats: 260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark.
Brave 46 / Faith 49

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Oink2 range, 0 AoE. Hit: (PA + 72)%. Effect: Cancel Death; If successful, Heal (75)%.
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Toot*2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).
Chuckolator
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

PorkyBase stats: 289 HP, 12 MP, 3 Move, 4 Jump, 10 Speed, 9 PA, 44 MA, 32% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Ice, Wind, Holy; Weak Dark.
Brave 45 / Faith 69

Skills
  • Monster Skills
    • Straight Dash1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
    • Toot2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).
    • Bequeath Bacon2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Snort*2 range, 0 AoE. Hit: (MA + 40)%. Effect: Add Charm.
Xdoccz
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 67 / Faith 45

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Elixir1 range, 0 AoE. Effect: Heal (100)%; HealMP (100)%.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Basic Skill
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Thief Knife5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.
  • Hydra Bag15 WP, 1 range, 2% evade, Bag. Effect: +1 Speed; Strengthen Wind; Immune Poison.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Brigandine+74 HP, +22 MP, Clothing.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.

Purple Team

Justhappytobeher3
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

WizardBase stats: 137 HP, 107 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 11 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 43 / Faith 48

Skills
  • Class Skills
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Ice5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).
    • Ice 25 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).
    • Death5 range, 0 AoE, 10 CT, 25 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Bahamut4 range, 3 AoE (homing), 11 CT, 62 MP. Element: Dark. Effect: Damage Faith(MA * 44).
    • Odin4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • Waterbreathing

Equipment
  • Thief Knife5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Wizard Robe+48 HP, +24 MP, Robe. Effect: +2 MA.
  • Genji GauntletAccessory. Effect: +2 PA, +2 MA.
Alextheblueone
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

WizardBase stats: 137 HP, 107 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 11 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 80 / Faith 67

Skills
  • Class Skills
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Bolt 35 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • Punch Art
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
    • Seal Evilweapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.
  • Sunken StateReaction. After the unit was targeted by a counterable physical attack, add Transparent.
  • BeastmasterSupport. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.
  • Move-HP Up

Equipment
  • Main Gauche7 WP, 1 range, 40% evade, Knife.
  • Leather Hat
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Tiamut024
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 68 / Faith 66

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • Equip ShieldSupport. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Main Gauche7 WP, 1 range, 40% evade, Knife.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
Mudrockk
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 65 / Faith 69

Skills
  • Class Skills
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Ninja Swordmove range, 0 AoE. Effect: Throw Ninja Blade (Spell Edge); Damage (Speed * ThrownWP).
  • Jump
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump66 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Ninja Edge10 WP, 1 range, 20% evade, Ninja Blade. Effect: Chance to cast Foxbird.
  • Blind Knife8 WP, 1 range, 8% evade, Ninja Blade. Effect: Chance to add Darkness.
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Secret Clothes+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.

Brown Team

Brenttacos
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

TreantBase stats: 421 HP, 39 MP, 3 Move, 2 Jump, 7 Speed, 19 PA, 40 MA, 1% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Null Water; Weak Fire; Immune Float.
Brave 58 / Faith 41

Skills
  • Monster Skills
    • Leaf Dance0 range, 1 AoE. Effect: Damage (MA * 5).
    • Spirit of Life0 range, 2 AoE. Effect: Heal (MA * 4).
    • Protect Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).
    • Calm Spirit*0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).
ProphetPeter
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

Time MageBase stats: 141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 59 / Faith 45

Skills
  • Class Skills
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Immobilize5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • Draw Out
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Power Staff4 WP, 1 range, 13% evade, Staff. Effect: +1 PA, +1 MA.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • Wizard Outfit
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
MissMiyazaki
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 71 / Faith 76

Skills
  • Class Skills
    • Wiznaibus0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave) / 100).
    • Disillusion0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: -1 MA.
    • Void Storage4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 111) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random).
    • Obsidian Blade4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
    • Dragon Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Item
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Ryozan Silk15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Wizard Robe+48 HP, +24 MP, Robe. Effect: +2 MA.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.
Nhammen
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

GeomancerBase stats: 155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 55 / Faith 71

Skills
  • Class Skills
    • Pitfall5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Charge
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
    • Charge+10weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Battle Axe10 WP, 1 range, 10% evade, Axe. Effect: +2 PA.
  • Mythril Shield22% physical evade, 6% magic evade, Shield. Effect: +1 Speed.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Silk Robe+41 HP, +19 MP, Robe. Effect: +1 Speed.
  • Small Mantle20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.

Champion Team

TeaTime29
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

WyvernBase stats: 408 HP, 19 MP, 4 Move, 4 Jump, 11 Speed, 16 PA, 14 MA, 4% C-EV. Innate: Counter, Wild Beast, Sicken, Stepping Stone, Fly, Landlocked. Effect: Half Fire; Weak Ice, Wind; Immune Float, Poison.
Brave 50 / Faith 47

Skills
  • Monster Skills
    • Triple Attack1 range, 1 AoE (trilinear). Effect: Damage (PA * (PA * Brave / 100)).
    • Noxious Gas3 range, 1 AoE. Hit: Faith(MA + 231)%. Effect: Add Defending, Darkness, Oil, Poison, Slow, Don't Move, Death Sentence (Separate).
    • Triple Breath*2 range, 2 AoE (trilinear). Hit: (MA + 84)%. Effect: Damage (45)%.
MissMiyazaki
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 40 / Faith 57

Skills
  • Class Skills
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Odin4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Lich4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
  • Battle Skill
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
    • Night Sword2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
  • Sunken StateReaction. After the unit was targeted by a counterable physical attack, add Transparent.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Mythril Gun9 WP, 7 range, 4% evade, Gun. Effect: +1 Speed.
  • Red Hood+34 HP, +50 MP, Hat.
  • Black Robe+66 HP, +39 MP, Robe. Effect: Strengthen Fire, Lightning, Ice.
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.
TheFalseTruth
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 78 / Faith 66

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Leg Aimweapon range, 0 AoE. Hit: (Speed + 46)%. Effect: Add Don't Move.
  • Throw
    • Staffmove range, 0 AoE. Effect: Throw Staff (Gold Staff); Damage (Speed * ThrownWP).
  • Sunken StateReaction. After the unit was targeted by a counterable physical attack, add Transparent.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Mythril Knife5 WP, 1 range, 9% evade, Knife. Effect: +1 Speed.
  • Air Knife10 WP, 1 range, 3% evade, Knife. Element: Wind. Effect: +1 PA.
  • Black Hood+103 HP, +2 MP, Hat.
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Seppu777
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 60 / Faith 68

Skills
  • Class Skills
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
  • Black Magic
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Ice5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).
    • Ice 25 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Iron Helmet+47 HP, +8 MP, Helmet. Effect: +1 PA.
  • Silk Robe+41 HP, +19 MP, Robe. Effect: +1 Speed.
  • BracerAccessory. Effect: +3 PA.

Entrants

Snubs