Tiko's Unofficial FFT Battleground Stats

Tournament 1697889546830

Started At:
Skill Drop: FashionSenseYou have an increased chance to equip Bags, Hair Adornments, and Perfumes. Excluding this skill will prevent you from equipping these items (Bags can still be equipped by classes that get them normally, though).
30 entrants, 1 snubs

Matches


πŸ†Red (x8.37) vs Blue (x0.12)

πŸ—ΊοΈ Zeklaus Desert

Green (x2.89) vs πŸ†Yellow (x0.35)

πŸ—ΊοΈ Slums in Goug

πŸ†White (x0.77) vs Black (x1.30)

πŸ—ΊοΈ Lenalia Plateau

Purple (x3.56) vs πŸ†Brown (x0.28)

πŸ—ΊοΈ Beoulve Estate

πŸ†Red (x8.87) vs Yellow (x0.11)

πŸ—ΊοΈ Golgorand Execution Site

πŸ†White (x0.93) vs Brown (x1.07)

πŸ—ΊοΈ Sweegy Woods

Red (x1.85) vs πŸ†White (x0.54)

πŸ—ΊοΈ Araguay Woods

White (x5.16) vs πŸ†Champion (x0.19)

πŸ—ΊοΈ Tutorial Bridge

Red Team

Mira Poix
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

GhoulBase stats: 254 HP, 27 MP, 6 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 35% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.
Brave 68 / Faith 53

Skills
  • Monster Skills
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Sleep Touch1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Grease Touch*1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).
APMLikesCats
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 65 / Faith 73

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+10weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.
  • White Magic
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • DoublehandSupport. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Arbalest11 WP, 5 range, 10% evade, Crossbow.
  • Ribbon+27 HP, +27 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act.
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
MisutheWitch
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

KnightBase stats: 189 HP, 45 MP, 3 Move, 3 Jump, 8 Speed, 10 PA, 7 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 48 / Faith 55

Skills
  • Class Skills
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
  • Throw
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Wandmove range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Papyrus Codex10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Platinum Shield37% physical evade, 5% magic evade, Shield.
  • Barbuta+53 HP, +5 MP, Helmet. Effect: +1 Jump.
  • Platinum Armor+95 HP, +0 MP, Armor.
  • Jade ArmletAccessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.
Nelly
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 49 / Faith 38

Skills
  • Class Skills
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Masamune0 range, 2 AoE. Effect: Add Regen, Haste (Random).
    • Chirijiraden0 range, 2 AoE. Effect: Damage (MA * 17).
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • Equip ArmorSupport. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Koutetsu Knife12 WP, 1 range, 18% evade, Katana. Effect: +1 Move, +1 Jump.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Defense RingAccessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.

Blue Team

Lanshaft
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 69 / Faith 59

Skills
  • Class Skills
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Black Magic
    • Fire5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Oak Staff4 WP, 1 range, 19% evade, Staff. Effect: Absorb Water.
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
Sevryn Verstappen
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

Pisco DemonBase stats: 340 HP, 31 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 40 MA, 11% C-EV. Innate: Counter, Wild Beast, Ignore Terrain. Effect: Absorb Water; Half Fire, Earth; Weak Lightning.
Brave 50 / Faith 51

Skills
  • Monster Skills
    • Tentacle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Stop.
    • Black Ink2 range, 0 AoE (linear). Hit: (MA + 55)%. Effect: Add Darkness, Oil (All).
    • Level Blast3 range, 0 AoE. Effect: +1 Brave, +1 PA, +1 MA, +1 Speed.
    • Odd Soundwave*0 range, 2 AoE. Effect: Cancel Charging, Performing, Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
Resub2
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 51 / Faith 42

Skills
  • Class Skills
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
  • Black Magic
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
    • Frog4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Thief Knife5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.
  • Kunai4 WP, 1 range, 9% evade, Ninja Blade. Effect: +1 Move.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Mythril Vest
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Antimatterhands
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

SerpentariusBase stats: 514 HP, 82 MP, 4 Move, 4 Jump, 6 Speed, 10 PA, 13 MA, 16% C-EV. Innate: Counter, Sicken, Manafont, Landlocked. Effect: Half Ice; Weak Earth; Immune Float, Transparent, Chicken, Frog.
Brave 56 / Faith 78

Skills
  • Monster Skills
    • Snake Carrier1 range, 0 AoE, 1 MP. Effect: AbsorbHP (29)%; Add Undead, Darkness, Confusion, Blood Suck, Oil, Frog, Poison, Charm, Sleep, Death Sentence (Random).
    • Toxic Frog4 range, 2 AoE, 3 CT. Hit: Faith(MA + 110)%. Effect: Add Frog, Poison (All).
    • Midgar Swarm4 range, 2 AoE, 4 CT, 37 MP. Element: Water. Effect: Damage (MA * 18).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.

Green Team

HiAlai
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

KnightBase stats: 189 HP, 45 MP, 3 Move, 3 Jump, 8 Speed, 10 PA, 7 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 44 / Faith 61

Skills
  • Class Skills
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Surging Sword1 range, 1 AoE, 3 CT, 25 MP. Effect: Damage (PA * (WP + 2)); Chance to add Silence.
  • Steal
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Battle Axe10 WP, 1 range, 10% evade, Axe. Effect: +2 PA.
  • Escutcheon8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Gold Armor+77 HP, +9 MP, Armor.
  • Germinas BootsAccessory. Effect: +1 Move, +1 Jump.
G Rattt
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 46 / Faith 43

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Armor Breakweapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Speed Breakweapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Excalibur22 WP, 1 range, 35% evade, Knight Sword. Effect: Absorb Holy; Strengthen Holy; Initial Haste; Chance to cast Explosion Sword.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Iron Helmet+47 HP, +8 MP, Helmet. Effect: +1 PA.
  • Chain Mail+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.
  • Iron ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
Sweetidealism
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 77 / Faith 59

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip KnifeSupport. Allows the unit to equip Rods, Knives, and Ninja Blades.
  • Ignore HeightMovement. Allows the unit to jump vertically to tiles of any height.

Equipment
  • Poison Rod4 WP, 1 range, 17% evade, Rod. Effect: +2 PA; Chance to add Poison.
  • Kunai4 WP, 1 range, 9% evade, Ninja Blade. Effect: +1 Move.
  • Barette+29 HP, +25 MP, Hat. Effect: +1 PA; Immune Undead, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move, Death Sentence.
  • Chain Shirt+50 HP, +1 MP, Clothing. Effect: +1 Jump.
  • Jade ArmletAccessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.
RongRongArts
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 55 / Faith 67

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Elemental
    • Pitfall5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • DoublehandSupport. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • Move-MP Up

Equipment
  • Cute Bag10 WP, 1 range, 1% evade, Bag. Effect: +1 MA; Strengthen Water; Initial Reflect.
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Adamant Vest+62 HP, +16 MP, Clothing. Effect: +1 PA.
  • Sprint ShoesAccessory. Effect: +2 Speed.

Yellow Team

Stukels
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

CalculatorBase stats: 132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 75 / Faith 56

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Byblos
    • Energize4 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Parasite4 range, 0 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Innocent (Separate).
    • Vengeance5 range, 0 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Manaburn5 range, 0 AoE. Effect: Damage (TargetCurrentMP).
    • Chicken5 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 199)%. Effect: -40 Brave.
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Move-HP Up

Equipment
  • Flame Whip14 WP, 1 range, 3% evade, Flail. Element: Fire. Effect: Chance to cast Fire 2.
  • Aegis Shield5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Genji Armor+140 HP, +1 MP, Armor.
  • ChercheAccessory. Effect: +1 PA, +1 MA; Permanent Float, Reflect.
SuprScythe
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Time MageBase stats: 132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.
Brave 67 / Faith 57

Skills
  • Class Skills
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Immobilize5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
    • Float5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
    • Masamune0 range, 2 AoE. Effect: Add Regen, Haste (Random).
  • CatchReaction. When the unit is targeted by a Throw ability, it negates that ability.
  • Equip ShieldSupport. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
  • Waterbreathing

Equipment
  • Rainbow Staff6 WP, 1 range, 11% evade, Staff. Element: Earth. Effect: +1 Speed.
  • Platinum Shield37% physical evade, 5% magic evade, Shield.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Sairentozon7
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

CockatriceBase stats: 264 HP, 9 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth.
Brave 48 / Faith 60

Skills
  • Monster Skills
    • Scratch Up1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Beak1 range, 0 AoE. Hit: (MA + 36)%. Effect: Add Petrify.
    • Feather Bomb5 range, 0 AoE. Element: Wind. Effect: Damage (MA * 2).
    • Peck*3 range, 0 AoE. Hit: (MA + 53)%. Effect: -2 PA.
Roqqqpsi
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

ByblosBase stats: 382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Lifefont, Landlocked. Effect: Half Earth, Holy; Weak Fire.
Brave 76 / Faith 53

Skills
  • Monster Skills
    • Energize4 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Parasite4 range, 0 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Innocent (Separate).
    • Vengeance5 range, 0 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Manaburn5 range, 0 AoE. Effect: Damage (TargetCurrentMP).
    • Chicken5 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 199)%. Effect: -40 Brave.

White Team

Ralph Dragon
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

ArcherBase stats: 159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 76 / Faith 55

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • Move-MP Up

Equipment
  • Blaze Gun13 WP, 7 range, 5% evade, Gun. Element: Fire.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Diamond Helmet+82 HP, +7 MP, Helmet.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Iron ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
NovaKnight21
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 61 / Faith 45

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
  • Yin Yang Magic
    • Pray Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
    • Petrify5 range, 0 AoE, 8 CT, 17 MP. Hit: Faith(MA + 130)%. Effect: Add Petrify.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • DoublehandSupport. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Obelisk11 WP, 2 range, 9% evade, Spear. Element: Water. Effect: +1 MA.
  • Leather Helmet+37 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Reflect Mail+125 HP, +5 MP, Armor. Effect: Permanent Reflect.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Lionhermit
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

AhrimanBase stats: 281 HP, 48 MP, 5 Move, 6 Jump, 8 Speed, 16 PA, 39 MA, 23% C-EV. Innate: Counter, Wild Beast, Magic Defense Up, Fly, Landlocked. Effect: Half Earth, Water, Holy, Dark; Weak Lightning.
Brave 75 / Faith 55

Skills
  • Monster Skills
    • Wing Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Look of Devil3 range, 0 AoE. Hit: (MA + 42)%. Effect: Add Petrify, Darkness, Silence, Don't Move, Don't Act (Random).
    • Look of Fright3 range, 0 AoE. Hit: (MA + 57)%. Effect: -25 Brave.
    • Doom*3 range, 0 AoE. Hit: (MA + 45)%. Effect: Add Death Sentence.
UmaiJam
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

Blue DragonBase stats: 480 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Ignore Terrain, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float.
Brave 51 / Faith 47

Skills
  • Monster Skills
    • Slam1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Ice Breath2 range, 2 AoE (linear). Element: Ice. Effect: Damage (MA * 5).
    • Tail Swing1 range, 0 AoE. Effect: Damage (PA * Random(1,15)); Chance to knockback.
    • Fire Breath*2 range, 2 AoE (linear). Element: Fire. Effect: Damage (MA * 5).

Black Team

TheBlobZ
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

MimeBase stats: 185 HP, 35 MP, 3 Move, 4 Jump, 10 Speed, 11 PA, 13 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 52 / Faith 53

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • TeleportMovement. Allows the unit to teleport directly to a tile within its move range.

Equipment
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Platinum Armor+95 HP, +0 MP, Armor.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Zanbamon
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 48 / Faith 62

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Wandmove range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP).
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Leviathan4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
    • Sylph4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Cyclops4 range, 2 AoE (homing), 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Equip PolearmSupport. Allows the unit to equip Spears, Poles, and Fabrics.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Ivory Cane12 WP, 2 range, 26% evade, Pole. Element: Earth.
  • Musk Stick9 WP, 2 range, 20% evade, Pole. Effect: Chance to -2 MA.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Actual JP
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 52 / Faith 59

Skills
  • Class Skills
    • Level Jump55 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump22 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Yin Yang Magic
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Confuse5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Obelisk11 WP, 2 range, 9% evade, Spear. Element: Water. Effect: +1 MA.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Bronze Armor+52 HP, +4 MP, Armor.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Friendlyfluff
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

TreantBase stats: 421 HP, 39 MP, 3 Move, 2 Jump, 7 Speed, 19 PA, 40 MA, 1% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Null Water; Weak Fire; Immune Float.
Brave 46 / Faith 56

Skills
  • Monster Skills
    • Leaf Dance0 range, 1 AoE. Effect: Damage (MA * 5).
    • Spirit of Life0 range, 2 AoE. Effect: Heal (MA * 4).
    • Protect Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).
    • Calm Spirit*0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).

Purple Team

Resjudicata3 ❗
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ThiefBase stats: 188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 73 / Faith 68

Skills
  • Class Skills
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
    • Leg Aimweapon range, 0 AoE. Hit: (Speed + 46)%. Effect: Add Don't Move.
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.
    • Salamander4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Sylph4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
    • Fairy4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
    • Lich4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
  • Faith SaveReaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
  • Equip KnifeSupport. Allows the unit to equip Rods, Knives, and Ninja Blades.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Zorlin Shape12 WP, 1 range, 11% evade, Knife. Effect: Chance to add Death, Sleep (Random).
  • Cachusha+25 HP, +29 MP, Hat. Effect: +1 MA; Immune Death, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Bofhop
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

GhoulBase stats: 254 HP, 27 MP, 6 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 35% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.
Brave 55 / Faith 54

Skills
  • Monster Skills
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Sleep Touch1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Grease Touch*1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).
Pope Piss
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

GobbledeguckBase stats: 304 HP, 16 MP, 4 Move, 3 Jump, 10 Speed, 14 PA, 37 MA, 26% C-EV. Innate: Counter, Wild Beast. Effect: Half Lightning; Weak Ice.
Brave 40 / Faith 64

Skills
  • Monster Skills
    • Tackle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).
    • Eye Gouge1 range, 0 AoE. Hit: (MA + 54)%. Effect: Add Darkness, Confusion (All).
    • Mutilate1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.
    • Goblin Punch*1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).
Joeshmoethechocobro
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 46 / Faith 79

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by 1 and itself).
    • 5Parameter for targeting units whose algorithmic attribute is a multiple of 5.
    • 4Parameter for targeting units whose algorithmic attribute is a multiple of 4.
    • 3Parameter for targeting units whose algorithmic attribute is a multiple of 3.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • HamedoReaction. When the unit is targeted by an ability with variable range from a unit within weapon range, it negates that attack and retaliates with a basic Attack.
  • Halve MPSupport. Halves the MP cost of abilities used by the unit.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Octagon Rod14 WP, 2 range, 18% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Brigandine+74 HP, +22 MP, Clothing.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.

Brown Team

HuffIsReal
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 48 / Faith 77

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
  • Throw
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Knifemove range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Lightning Bow10 WP, 5 range, 2% evade, Bow. Element: Lightning. Effect: Chance to cast Bolt 2.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • Iron ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
DeathTaxesAndAnime
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

SummonerBase stats: 117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 41 / Faith 76

Skills
  • Class Skills
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Ramuh4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Odin4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Salamander4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Fairy4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
    • Cyclops4 range, 2 AoE (homing), 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Poison Rod4 WP, 1 range, 17% evade, Rod. Effect: +2 PA; Chance to add Poison.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Magic GauntletAccessory. Effect: +3 MA.
Dice The Vice
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 48 / Faith 63

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Dark Sword2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • White Magic
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
  • AbandonReaction. Doubles the unit's evasion.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Sonic StepMovement. After moving, the unit gains +5 CT.

Equipment
  • Ice Brand12 WP, 1 range, 6% evade, Sword. Element: Ice. Effect: Chance to cast Ice 2.
  • Mythril Sword7 WP, 1 range, 8% evade, Sword. Effect: +1 Speed.
  • Bronze Helmet+42 HP, +4 MP, Helmet.
  • Gold Armor+77 HP, +9 MP, Armor.
  • SetiemsonAccessory. Effect: Permanent Haste.
Moss
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

CalculatorBase stats: 132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 78 / Faith 80

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by 1 and itself).
    • 4Parameter for targeting units whose algorithmic attribute is a multiple of 4.
  • Black Magic
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt 45 range, 2 AoE, 8 CT, 48 MP. Element: Lightning. Effect: Damage Faith(MA * 35).
    • Ice5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Academic Tome6 WP, 3 range, 30% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.

Champion Team

Moonderg
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 55 / Faith 46

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
    • Masamune0 range, 2 AoE. Effect: Add Regen, Haste (Random).
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Salamander4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Fairy4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
    • Cyclops4 range, 2 AoE (homing), 11 CT, 66 MP. Effect: Damage Faith(MA * 50).
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Holy Lance13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.
  • Diamond Helmet+82 HP, +7 MP, Helmet.
  • Genji Armor+140 HP, +1 MP, Armor.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.
Resjudicata3
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

Blue DragonBase stats: 480 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Ignore Terrain, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float.
Brave 77 / Faith 40

Skills
  • Monster Skills
    • Slam1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Ice Breath2 range, 2 AoE (linear). Element: Ice. Effect: Damage (MA * 5).
    • Tail Swing1 range, 0 AoE. Effect: Damage (PA * Random(1,15)); Chance to knockback.
    • Fire Breath*2 range, 2 AoE (linear). Element: Fire. Effect: Damage (MA * 5).
Bryxn Fxry
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

VampireBase stats: 295 HP, 13 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 25% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep.
Brave 72 / Faith 54

Skills
  • Monster Skills
    • Scratch1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Blaster3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).
    • Blood Suck1 range, 0 AoE. Effect: AbsorbHP (25)%; Chance to add Blood Suck.
    • Cat Kick*1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.
FuzzyTigers
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 74 / Faith 75

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
    • Ninja Swordmove range, 0 AoE. Effect: Throw Ninja Blade (Spell Edge); Damage (Speed * ThrownWP).
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Slow 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Quick6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
    • Old6 range, 0 AoE, 4 CT, 5 MP. Hit: Faith(MA + 222)%. Effect: -2 PA, -2 MA, -1 Speed.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Morning Star16 WP, 1 range, 5% evade, Flail. Effect: Chance to add Oil.
  • Scorpion Tail23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon.
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Brigandine+74 HP, +22 MP, Clothing.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.

Entrants

Snubs