Tiko's Unofficial FFT Battleground Stats

Tournament 1699088084529

Started At:
Skill Drop: DefenseRingYou wear Defense Ring, granting immunity to Death and Sleep. Also allows you to resist Wind and strengthens Water abilities used by you.
27 entrants, 0 snubs

Matches


πŸ†Red (x0.46) vs Blue (x2.15)

πŸ—ΊοΈ Fovoham Windmill

πŸ†Green (x0.25) vs Yellow (x3.94)

πŸ—ΊοΈ Beoulve Residence

White (x2.22) vs πŸ†Black (x0.45)

πŸ—ΊοΈ Lost Sacred Precincts

πŸ†Purple (x0.97) vs Brown (x1.03)

πŸ—ΊοΈ Lenalia Plateau

Red (x0.90) vs πŸ†Green (x1.11)

πŸ—ΊοΈ Warjilis Trade City

πŸ†Black (x0.71) vs Purple (x1.41)

πŸ—ΊοΈ Underground Book Storage Second Floor

πŸ†Green (x1.15) vs Black (x0.87)

πŸ—ΊοΈ North Wall of Bethla Garrison

πŸ†Green (x1.38) vs Champion (x0.72)

πŸ—ΊοΈ Enhasa Zeal City

Red Team

Randgridr
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 63 / Faith 59

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump22 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Punch Art
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Chakra0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Obelisk11 WP, 2 range, 9% evade, Spear. Element: Water. Effect: +1 MA.
  • Gold Shield26% physical evade, 13% magic evade, Shield.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Chain Mail+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Brightstar5
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 72 / Faith 65

Skills
  • Class Skills
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
  • Steal
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Equip PolearmSupport. Allows the unit to equip Spears, Poles, and Fabrics.
  • TeleportMovement. Allows the unit to teleport directly to a tile within its move range.

Equipment
  • Halberd8 WP, 2 range, 10% evade, Spear. Effect: Half Holy, Dark.
  • Aegis Shield5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Salty RageAccessory. Effect: Permanent Protect, Shell.
Zanbamon
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 65 / Faith 54

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
  • Steal
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Bizen Boat13 WP, 1 range, 25% evade, Katana. Effect: +1 Speed.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Diamond Armor+86 HP, +7 MP, Armor.
  • Angel RingAccessory. Effect: Immune Undead, Darkness; Initial Reraise.
Glover
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

SquireBase stats: 183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 57 / Faith 54

Skills
  • Class Skills
    • Accumulate0 range, 0 AoE. Effect: +1 PA, +1 MA.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Tickle1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
    • Yell3 range, 0 AoE. Effect: +1 Speed.
    • Cheer Up3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
  • Sing
    • Magic Song0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 MA.
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Diamond Sword11 WP, 1 range, 26% evade, Sword.
  • Flame Shield31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Crystal Mail+115 HP, +3 MP, Armor.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.

Blue Team

SuprScythe
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 59 / Faith 48

Skills
  • Class Skills
    • Spin Fist0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Adamant Vest+62 HP, +16 MP, Clothing. Effect: +1 PA.
  • BracerAccessory. Effect: +3 PA.
Hewhostandsalone
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

Black GoblinBase stats: 271 HP, 7 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness.
Brave 47 / Faith 51

Skills
  • Monster Skills
    • Tackle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).
    • Turn Punch0 range, 1 AoE. Effect: Damage (PA * ((PA + 3) / 2)).
    • Goblin Punch1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).
    • Mutilate*1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.
Maxdunku
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 65 / Faith 61

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
  • Magic Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • Waterbreathing

Equipment
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Scholar Outfit+68 HP, +10 MP, Clothing. Effect: +2 MA.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Khalil
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 71 / Faith 43

Skills
  • Class Skills
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
  • Steal
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
  • Counter TackleReaction. After the unit was targeted by an adjacent counterable physical attack, it retaliates with Dash.
  • Equip AxeSupport. Allows the unit to equip Axes, Flails, and Staves.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Battle Axe10 WP, 1 range, 10% evade, Axe. Effect: +2 PA.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Secret Clothes+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.

Green Team

NuclearMeatball
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 73 / Faith 71

Skills
  • Class Skills
    • Level Jump22 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump55 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Spear7 WP, 2 range, 12% evade, Spear. Effect: +1 Jump.
  • Gungnir17 WP, 2 range, 10% evade, Spear. Element: Wind. Effect: Chance to cast Diamond Blade.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Diamond Armor+86 HP, +7 MP, Armor.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
TysonMa2da
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

Ultima DemonBase stats: 333 HP, 104 MP, 5 Move, 2 Jump, 7 Speed, 17 PA, 13 MA, 9% C-EV. Innate: Counter, Short Charge, Landlocked. Effect: Null Holy; Half Fire, Dark; Weak Water; Immune Transparent.
Brave 49 / Faith 67

Skills
  • Monster Skills
    • Nanoflare4 range, 2 AoE, 7 CT. Effect: Damage (MA * ((MA + 8) / 2)).
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
    • Ultima5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).
    • Hurricane4 range, 2 AoE. Element: Wind. Hit: (MA + 56)%. Effect: Damage (35)%.
    • Ulmaguest4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
Danski42
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 53 / Faith 72

Skills
  • Class Skills
    • Dictionarymove range, 0 AoE. Effect: Throw Book (Papyrus Codex); Damage (Speed * ThrownWP).
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
    • Charge+10weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Equip ShieldSupport. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
  • Waterbreathing

Equipment
  • Ninja Edge10 WP, 1 range, 20% evade, Ninja Blade. Effect: Chance to cast Foxbird.
  • Genji Shield50% physical evade, 1% magic evade, Shield.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Adamant Vest+62 HP, +16 MP, Clothing. Effect: +1 PA.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Deloria
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 52 / Faith 85

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • HeightAlgorithm for targeting units based on the height they are standing on.
    • Prime NumberParameter for targeting units whose algorithmic attribute is a prime number (a number divisible by 1 and itself).
    • 5Parameter for targeting units whose algorithmic attribute is a multiple of 5.
    • 4Parameter for targeting units whose algorithmic attribute is a multiple of 4.
    • 3Parameter for targeting units whose algorithmic attribute is a multiple of 3.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Halve MPSupport. Halves the MP cost of abilities used by the unit.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Bestiary8 WP, 3 range, 19% evade, Book. Effect: +1 MA.
  • Black Hood+103 HP, +2 MP, Hat.
  • Black Robe+66 HP, +39 MP, Robe. Effect: Strengthen Fire, Lightning, Ice.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.

Yellow Team

Avin Chaos
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SquidrakenBase stats: 362 HP, 22 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 38 MA, 14% C-EV. Innate: Counter, Wild Beast, Ignore Terrain. Effect: Absorb Water; Null Fire; Weak Lightning.
Brave 70 / Faith 57

Skills
  • Monster Skills
    • Tentacle1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Stop.
    • Black Ink2 range, 0 AoE (linear). Hit: (MA + 55)%. Effect: Add Darkness, Oil (All).
    • Odd Soundwave0 range, 2 AoE. Effect: Cancel Charging, Performing, Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Mind Blast*3 range, 1 AoE. Hit: (MA + 49)%. Effect: Add Confusion, Berserk (Random).
Luess
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

WizardBase stats: 137 HP, 107 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 11 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 73 / Faith 59

Skills
  • Class Skills
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Bolt 35 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
    • Frog4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • Sing
    • Battle Song0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.
    • Last Song0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 100 (Quick).
    • Hydra Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Equip ShieldSupport. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
  • Waterbreathing

Equipment
  • Thief Knife5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.
  • Aegis Shield5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • Wizard Robe+48 HP, +24 MP, Robe. Effect: +2 MA.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Chuckolator
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

SummonerBase stats: 125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 76 / Faith 50

Skills
  • Class Skills
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Fairy4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Draw Out
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Bestiary8 WP, 3 range, 19% evade, Book. Effect: +1 MA.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Adolpho
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

SquireBase stats: 183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 73 / Faith 55

Skills
  • Class Skills
    • Throw Stone4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Tickle1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
  • Punch Art
    • Wave Fist3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
    • Secret Fist1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • Magic Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Battle Axe10 WP, 1 range, 10% evade, Axe. Effect: +2 PA.
  • Escutcheon8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • Leather Armor+39 HP, +6 MP, Armor. Effect: +1 Speed.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.

White Team

Zachara
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

MimeBase stats: 198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 80 / Faith 47

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Black Costume+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.
  • Genji GauntletAccessory. Effect: +2 PA, +2 MA.
EddieR42
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

MediatorBase stats: 150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Brave 57 / Faith 44

Skills
  • Class Skills
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Death Sentence4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • DefendSupport. Allows the unit to use the Guard ability (to add Defending).
  • TeleportMovement. Allows the unit to teleport directly to a tile within its move range.

Equipment
  • Battle Folio7 WP, 3 range, 25% evade, Book. Effect: +1 PA.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Cocomunga22
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

SquireBase stats: 183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Brave 56 / Faith 65

Skills
  • Class Skills
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Fury0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
  • Sing
    • Angel Song0 range, 255 AoE (homing), 5 CT (recurring). Effect: HealMP (MA + 20).
    • Nameless Song0 range, 255 AoE (homing), 9 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Reraise, Regen, Protect, Shell, Haste (Random).
  • CatchReaction. When the unit is targeted by a Throw ability, it negates that ability.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Escutcheon8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Diamond Helmet+82 HP, +7 MP, Helmet.
  • Genji Armor+140 HP, +1 MP, Armor.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Jealousy
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

MonkBase stats: 193 HP, 56 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 9 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 55 / Faith 49

Skills
  • Class Skills
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Revive1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.
  • Black Magic
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
    • Frog4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Short StatusSupport. Halves the duration of status effects (both positive and negative) applied to the unit.
  • Ignore HeightMovement. Allows the unit to jump vertically to tiles of any height.

Equipment
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.

Black Team

Victoriolue
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 61 / Faith 37

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
    • Solution4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Mimic Daravon3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
    • Rehabilitate4 range, 0 AoE. Effect: HealMP (MA * 3).
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Twist Headband+60 HP, +13 MP, Hat. Effect: +2 PA.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
3ngag3
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 51 / Faith 41

Skills
  • Class Skills
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • Talk Skill
    • Invitation4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
    • Persuade4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).
    • Negotiate4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Excalibur22 WP, 1 range, 35% evade, Knight Sword. Effect: Absorb Holy; Strengthen Holy; Initial Haste; Chance to cast Explosion Sword.
  • Diamond Shield33% physical evade, 11% magic evade, Shield.
  • Gold Helmet+65 HP, +9 MP, Helmet.
  • Gold Armor+77 HP, +9 MP, Armor.
  • BracerAccessory. Effect: +3 PA.
Bryxn Fxry
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Red ChocoboBase stats: 355 HP, 18 MP, 6 Move, 4 Jump, 10 Speed, 15 PA, 35 MA, 12% C-EV. Innate: Counter, Wild Beast, Swim, Ignore Height. Effect: Weak Wind.
Brave 59 / Faith 74

Skills
  • Monster Skills
    • Choco Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.
    • Choco Meteor5 range, 0 AoE. Effect: Damage (MA * 4).
    • Choco Ball4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).
    • Choco Cure*0 range, 1 AoE. Effect: Heal (MA * 3).
Friendlyfluff
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

BombBase stats: 246 HP, 4 MP, 4 Move, 4 Jump, 10 Speed, 12 PA, 38 MA, 19% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Half Ice, Earth; Weak Water; Immune Oil.
Brave 78 / Faith 79

Skills
  • Monster Skills
    • Bite1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Oil.
    • Self Destruct0 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP); DamageCaster (CurrentHP); Add Oil.
    • Flame Attack3 range, 0 AoE. Element: Fire. Effect: Damage (MA * 4).
    • Spark*0 range, 2 AoE. Element: Fire. Effect: Damage (MA * 3).

Purple Team

APMLikesCats
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

CalculatorBase stats: 123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 72 / Faith 56

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Curse Skill
    • Wing Attack1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Look of Fright3 range, 0 AoE. Hit: (MA + 57)%. Effect: -25 Brave.
    • Look of Devil3 range, 0 AoE. Hit: (MA + 42)%. Effect: Add Petrify, Darkness, Silence, Don't Move, Don't Act (Random).
    • Doom3 range, 0 AoE. Hit: (MA + 45)%. Effect: Add Death Sentence.
    • Beam4 range, 0 AoE. Hit: (MA + 51)%. Effect: -2 MA.
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Drain Touch1 range, 0 AoE. Hit: (MA + 62)%. Effect: AbsorbHP (34)%.
    • Zombie Touch1 range, 0 AoE. Hit: (MA + 47)%. Effect: Add Undead.
    • Sleep Touch1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.
    • Grease Touch1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • Equip ShieldSupport. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
  • Sonic StepMovement. After moving, the unit gains +5 CT.

Equipment
  • Flail11 WP, 1 range, 2% evade, Flail. Effect: Chance to cancel Charging, Defending, Performing.
  • Crystal Shield40% physical evade, 7% magic evade, Shield.
  • Bronze Helmet+42 HP, +4 MP, Helmet.
  • Gold Armor+77 HP, +9 MP, Armor.
  • Vanish Mantle35% physical evade, 0% magic evade, Accessory. Effect: Strengthen Dark; Initial Transparent.
Amkae1
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 80 / Faith 56

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Dark Sword2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Black Magic
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Platinum Sword13 WP, 1 range, 11% evade, Sword.
  • Rune Axe13 WP, 1 range, 15% evade, Axe. Effect: Effect: Half Fire, Lightning, Ice; Chance to cast Manaburn.
  • Circlet+100 HP, +0 MP, Helmet. Effect: Half Holy, Dark.
  • Platinum Armor+95 HP, +0 MP, Armor.
  • Power WristAccessory. Effect: +1 PA; Half Fire; Strengthen Fire.
Citizen Shades
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 76 / Faith 53

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
    • Charge+20weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
  • Jump
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump22 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • DoublehandSupport. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Ultimus Bow12 WP, 5 range, 5% evade, Bow. Effect: Chance to cancel Undead, Innocent, Evil.
  • Leather Helmet+37 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Mythril Vest
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.
Resub2
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

ArcherBase stats: 159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 55 / Faith 55

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
  • Battle Skill
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
  • HamedoReaction. When the unit is targeted by an ability with variable range from a unit within weapon range, it negates that attack and retaliates with a basic Attack.
  • DefendSupport. Allows the unit to use the Guard ability (to add Defending).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Bow Gun5 WP, 4 range, 8% evade, Crossbow. Element: Fire. Effect: +2 PA.
  • Gold Shield26% physical evade, 13% magic evade, Shield.
  • Gold Helmet+65 HP, +9 MP, Helmet.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Feather BootsAccessory. Effect: Strengthen Wind; Permanent Float.

Brown Team

Stone Achromous
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

CoeurlBase stats: 274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth.
Brave 70 / Faith 70

Skills
  • Monster Skills
    • Scratch1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
    • Cat Kick1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.
    • Blaster3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).
    • Poison Nail*2 range, 0 AoE. Hit: (MA + 58)%. Effect: Add Poison; If successful, Damage (15)%.
Akaya P
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

LancerBase stats: 181 HP, 37 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 5 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 60 / Faith 64

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump33 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Throw
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • Secret HuntSupport. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Holy Lance13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.
  • Round Shield12% physical evade, 17% magic evade, Shield.
  • Leather Helmet+37 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Sairentozon7
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 73 / Faith 61

Skills
  • Class Skills
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Elixir1 range, 0 AoE. Effect: Heal (100)%; HealMP (100)%.
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • Defense UpSupport. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Panther Bag12 WP, 1 range, 4% evade, Bag. Effect: Strengthen Earth; Permanent Regen; Immune Death Sentence.
  • Black Hood+103 HP, +2 MP, Hat.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Chymre
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

MimeBase stats: 185 HP, 35 MP, 3 Move, 4 Jump, 10 Speed, 11 PA, 13 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Brave 72 / Faith 68

Skills
  • Class Skills
    • MimicSkillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.

Champion Team

Cervani
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

CalculatorBase stats: 132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 65 / Faith 80

Skills
  • Class Skills
    • CTAlgorithm for targeting units based on their CT.
    • HeightAlgorithm for targeting units based on the height they are standing on.
    • 5Parameter for targeting units whose algorithmic attribute is a multiple of 5.
    • 3Parameter for targeting units whose algorithmic attribute is a multiple of 3.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
  • Critical QuickReaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).
  • Dual WieldSupport. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Cypress Pole7 WP, 2 range, 21% evade, Pole. Effect: +1 MA, +1 Speed.
  • Musk Stick9 WP, 2 range, 20% evade, Pole. Effect: Chance to -2 MA.
  • Black Hood+103 HP, +2 MP, Hat.
  • Black Robe+66 HP, +39 MP, Robe. Effect: Strengthen Fire, Lightning, Ice.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
DirtySpaceDarcy
AriesBest/Worst - Libra
Good - Sagittarius, Leo
Bad - Cancer, Capricorn.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 44 / Faith 59

Skills
  • Class Skills
    • Level Jump77 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump22 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Summon Magic
    • Shiva4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Carbunkle4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
    • Salamander4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
    • Fairy4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Partisan10 WP, 2 range, 16% evade, Spear.
  • Aegis Shield5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
  • Leather Helmet+37 HP, +6 MP, Helmet. Effect: +1 Speed.
  • Chain Mail+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.
Noxerium
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 79 / Faith 40

Skills
  • Class Skills
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
  • White Magic
    • Cure5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • DefendSupport. Allows the unit to use the Guard ability (to add Defending).
  • Teleport 2Movement. Allows the unit to teleport directly to any tile.

Equipment
  • Save the Queen19 WP, 1 range, 23% evade, Knight Sword. Effect: Permanent Protect.
  • Buckler17% physical evade, 3% magic evade, Shield. Effect: +1 PA.
  • Genji Helmet+130 HP, +1 MP, Helmet.
  • Chain Mail+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.
Serrin
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

WizardBase stats: 128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.
Brave 44 / Faith 43

Skills
  • Class Skills
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Ice 25 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • Talk Skill
    • Preach4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
  • CautionReaction. After the unit was targeted by a counterable physical attack, add Defending.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Dagger4 WP, 1 range, 5% evade, Knife. Effect: +2 Speed.
  • Black Hood+103 HP, +2 MP, Hat.
  • Clothes+33 HP, +18 MP, Clothing. Effect: +1 Move.
  • ChantageAccessory. Effect: Permanent Regen; Initial Reraise.

Entrants

Snubs