Tiko's Unofficial FFT Battleground Stats

Tournament 1718757331891

Started At:
Skill Drop: GearedUpMakes all equipment normal rarity to you, increasing your odds of rolling rare and uncommon gear. Excluding this skill greatly decreases the odds of rare and uncommon gear.
32 entrants, 32 snubs

Matches


Red (x2.13) vs πŸ†Blue (x0.47)

πŸ—ΊοΈ TIGER

πŸ†Green (x1.72) vs Yellow (x0.58)

πŸ—ΊοΈ Silas Swamp

πŸ†White (x0.67) vs Black (x1.50)

πŸ—ΊοΈ Arris Dome

πŸ†Purple (x0.92) vs Brown (x1.09)

πŸ—ΊοΈ Bethla Garrison

Blue (x0.53) vs πŸ†Green (x1.89)

πŸ—ΊοΈ Besrodio's House

White (x2.67) vs πŸ†Purple (x0.37)

πŸ—ΊοΈ Tutorial Bridge

Green (x1.97) vs πŸ†Purple (x0.51)

πŸ—ΊοΈ Gate of Riovanes Castle

Purple (x1.90) vs πŸ†Champion (x0.53)

πŸ—ΊοΈ Zaland Fort City

Red Team

Murrjo
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 53 / Faith 60

Skills
  • Class Skills
    • Level Jump66 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump55 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Black Magic
    • Fire 35 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Ice 25 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
  • AbandonReaction. Doubles the unit's evasion.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Spear7 WP, 2 range, 12% evade, Spear. Effect: +1 Jump.
  • Buckler17% physical evade, 3% magic evade, Shield. Effect: +1 PA.
  • Bronze Helmet+42 HP, +4 MP, Helmet.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Defense RingAccessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.
TheBrothersCup
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 77 / Faith 45

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • Jump
    • Level Jump55 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump22 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag instead.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Bow Gun5 WP, 4 range, 8% evade, Crossbow. Element: Fire. Effect: +2 PA.
  • Bow Gun5 WP, 4 range, 8% evade, Crossbow. Element: Fire. Effect: +2 PA.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Scholar Outfit+68 HP, +10 MP, Clothing. Effect: +2 MA.
  • Battle BootsAccessory. Effect: +1 Speed, +1 Move.
Bofhop
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

ChemistBase stats: 165 HP, 46 MP, 3 Move, 3 Jump, 8 Speed, 7 PA, 6 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 59 / Faith 46

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Steal
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Secret HuntSupport. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.
  • Move+2Movement. Increases the unit's Move by 2.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Feather Hat+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
  • Mirage Vest+56 HP, +8 MP, Clothing. Effect: +1 Speed.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
Z TK
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 58 / Faith 65

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Helmet2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
    • Steal Armor2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
    • Steal Shield2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Time Magic
    • Haste4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
    • Haste 24 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
    • Slow4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
    • Reflect5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
    • Demi5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
    • Mute5 range, 1 AoE, 3 CT, 9 MP. Hit: Faith(MA + 210)%. Effect: DamageMP (33)%.
    • Stabilize Time4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
    • Meteor5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
  • Dragon SpiritReaction. After the unit was targeted by a counterable physical attack, add Reraise.
  • Equip GunSupport. Allows the unit to equip Guns, Books, and Harps.
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Papyrus Codex10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Adamant Vest+62 HP, +16 MP, Clothing. Effect: +1 PA.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.

Blue Team

PpIvee
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

GeomancerBase stats: 155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 49 / Faith 51

Skills
  • Class Skills
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • White Magic
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
  • DistributeReaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
  • Equip PolearmSupport. Allows the unit to equip Spears, Poles, and Fabrics.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Whale Whisker16 WP, 2 range, 20% evade, Pole. Element: Water. Effect: Chance to cast Leviathan.
  • Escutcheon8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Snipemonkey
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

GeomancerBase stats: 155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Brave 48 / Faith 78

Skills
  • Class Skills
    • Hell Ivy5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • White Magic
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Regen4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • HP RestoreReaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag instead.
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Bow Gun5 WP, 4 range, 8% evade, Crossbow. Element: Fire. Effect: +2 PA.
  • Diamond Shield33% physical evade, 11% magic evade, Shield.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Wizard Robe+48 HP, +24 MP, Robe. Effect: +2 MA.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Safiraja
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

SkeletonBase stats: 401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 15 PA, 44 MA, 20% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence.
Brave 54 / Faith 77

Skills
  • Monster Skills
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Thunder Soul3 range, 0 AoE. Element: Lightning. Effect: Damage (MA * 3).
    • Frost Soul3 range, 0 AoE. Element: Ice. Effect: Damage (MA * 3).
    • Aqua Soul*3 range, 0 AoE. Element: Water. Effect: Damage (MA * 3).
Laserman1000
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SamuraiBase stats: 144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 57 / Faith 74

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
  • Battle Skill
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Shield Breakweapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
    • Power Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
    • Stasis Sword1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
  • Martial ArtsSupport. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Barbuta+53 HP, +5 MP, Helmet. Effect: +1 Jump.
  • Leather Armor+39 HP, +6 MP, Armor. Effect: +1 Speed.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.

Green Team

Jackedback
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

KnightBase stats: 202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 69 / Faith 48

Skills
  • Class Skills
    • Magic Breakweapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
  • Black Magic
    • Fire 25 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
    • Fire 45 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
    • Bolt5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
    • Ice 35 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
    • Frog4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
    • Death5 range, 0 AoE, 10 CT, 25 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.
    • Flare6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • SwimMovement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.

Equipment
  • Murasame14 WP, 1 range, 15% evade, Katana. Effect: Chance to cast Demi 2.
  • Genji Shield50% physical evade, 1% magic evade, Shield.
  • Crystal Helmet+110 HP, +3 MP, Helmet.
  • Leather Armor+39 HP, +6 MP, Armor. Effect: +1 Speed.
  • Jade ArmletAccessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.
Scott96lt1
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

PriestBase stats: 177 HP, 94 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 9 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 67 / Faith 69

Skills
  • Class Skills
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 35 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Reraise4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
    • Holy5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • MaintenanceSupport. Prevents the unit's equipment from being removed.
  • FlyMovement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.

Equipment
  • Mace of Zeus11 WP, 1 range, 21% evade, Staff. Effect: +2 PA; Chance to cast Lifebreak.
  • Cachusha+25 HP, +29 MP, Hat. Effect: +1 MA; Immune Death, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act.
  • Silk Robe+41 HP, +19 MP, Robe. Effect: +1 Speed.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
I2inchtomahawk
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

KnightBase stats: 189 HP, 45 MP, 3 Move, 3 Jump, 8 Speed, 10 PA, 7 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Brave 47 / Faith 72

Skills
  • Class Skills
    • Head Breakweapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
    • Justice Sword2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.
    • Dark Sword2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
    • Charge+10weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Sleep Sword8 WP, 1 range, 20% evade, Sword. Effect: Chance to add Sleep.
  • Bronze Shield19% physical evade, 8% magic evade, Shield.
  • Gold Helmet+65 HP, +9 MP, Helmet.
  • Bronze Armor+52 HP, +4 MP, Armor.
  • Leather Mantle10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
Clunkquistadora
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 37 / Faith 63

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Weapon2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
    • Steal Accessory2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
    • Steal Status2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
    • Arm Aimweapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
  • Elemental
    • Hallowed Ground5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Gusty Wind5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • MP RestoreReaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • Jump+2Movement. Increases the unit's Jump by 2.

Equipment
  • Sleep Sword8 WP, 1 range, 20% evade, Sword. Effect: Chance to add Sleep.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Adamant Vest+62 HP, +16 MP, Clothing. Effect: +1 PA.
  • N-Kai ArmletAccessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.

Yellow Team

Krombobreaker
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

ArcherBase stats: 159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 45 / Faith 72

Skills
  • Class Skills
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Masamune0 range, 2 AoE. Effect: Add Regen, Haste (Random).
  • Speed SaveReaction. After the unit was damaged by an attack, it gains +1 Speed.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • LifefontMovement. After moving, the unit heals its HP by 10%.

Equipment
  • Mythril Bow8 WP, 5 range, 1% evade, Bow. Effect: +1 Speed.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
IdioSyncr4zy
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 53 / Faith 49

Skills
  • Class Skills
    • Witch Hunt0 range, 255 AoE (homing), 5 CT (recurring). Effect: DamageMP (PA + (PA * Brave) / 100).
    • Wiznaibus0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave) / 100).
    • Disillusion0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: -1 MA.
    • Nameless Dance0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).
  • Battle Skill
    • Weapon Breakweapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
    • Mind Breakweapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
  • Absorb Used MPReaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
  • ConcentrateSupport. Prevents physical attacks used by the unit from being evaded.
  • Sonic StepMovement. After moving, the unit gains +5 CT.

Equipment
  • Star Bag20 WP, 1 range, 3% evade, Bag.
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • 108 GemsAccessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
Tailorbee
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 48 / Faith 69

Skills
  • Class Skills
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Draw Out
    • Koutetsu0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
    • Kiyomori0 range, 2 AoE. Effect: Add Protect, Shell (Random).
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
  • HamedoReaction. When the unit is targeted by an ability with variable range from a unit within weapon range, it negates that attack and retaliates with a basic Attack.
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • WaterwalkingMovement. Allows the unit to move and stand on the surface of water.

Equipment
  • Sleep Sword8 WP, 1 range, 20% evade, Sword. Effect: Chance to add Sleep.
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
Rektify
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 43 / Faith 46

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
  • White Magic
    • Cure 25 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Wall4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Thief Knife5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.
  • Leather Cap+31 HP, +10 MP, Hat. Effect: +1 Speed.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Magic RingAccessory. Effect: Half Ice; Strengthen Ice; Immune Silence, Berserk.

White Team

ANFz
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

ThiefBase stats: 176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Brave 45 / Faith 42

Skills
  • Class Skills
    • Gil Taking2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
    • Steal Heart3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
  • Throw
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Spearmove range, 0 AoE. Effect: Throw Spear (Holy Lance); Damage (Speed * ThrownWP).
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Equip AxeSupport. Allows the unit to equip Axes, Flails, and Staves.
  • LevitateMovement. Grants the unit permanent Float and allows it to stand on lava.

Equipment
  • Power Staff4 WP, 1 range, 13% evade, Staff. Effect: +1 PA, +1 MA.
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.
EddieR42
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

DryadBase stats: 465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 4% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float.
Brave 40 / Faith 66

Skills
  • Monster Skills
    • Leaf Dance0 range, 1 AoE. Effect: Damage (MA * 5).
    • Calm Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).
    • Protect Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).
    • Spirit of Life*0 range, 2 AoE. Effect: Heal (MA * 4).
Breakerino
LeoBest/Worst - Aquarius
Good - Sagittarius, Aries
Bad - Scorpio, Taurus.

LancerBase stats: 194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Brave 59 / Faith 42

Skills
  • Class Skills
    • Level Jump66 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
    • Vertical Jump66 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
  • Yin Yang Magic
    • Poison5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Spell Absorb5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Sleep5 range, 1 AoE, 6 CT, 22 MP. Hit: Faith(MA + 175)%. Effect: Add Sleep.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • Counter FloodReaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
  • Equip BowSupport. Allows the unit to equip Bows and Crossbows. Rarely, the unit may tie a pretty bow on a Bag instead.
  • LifefontMovement. After moving, the unit heals its HP by 10%.

Equipment
  • Lightning Bow10 WP, 5 range, 2% evade, Bow. Element: Lightning. Effect: Chance to cast Bolt 2.
  • Cross Helmet+73 HP, +0 MP, Helmet. Effect: +1 MA.
  • Leather Armor+39 HP, +6 MP, Armor. Effect: +1 Speed.
  • Reflect RingAccessory. Effect: Permanent Reflect; Initial Protect.
Foxgrinch
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

DancerBase stats: 157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.
Brave 76 / Faith 52

Skills
  • Class Skills
    • Wiznaibus0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave) / 100).
    • Last Dance0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 0 (0 CT).
    • Nether Demon4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).
  • Throw
    • Dictionarymove range, 0 AoE. Effect: Throw Book (Papyrus Codex); Damage (Speed * ThrownWP).
  • ParryReaction. Enables the evasion of the unit's equipped weapons.
  • Secret HuntSupport. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.
  • Move+1Movement. Increases the unit's Move by 1.

Equipment
  • Persia9 WP, 2 range, 55% evade, Fabric. Effect: +1 PA.
  • Red Hood+34 HP, +50 MP, Hat.
  • White Robe+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.
  • Dracula Mantle15% physical evade, 30% magic evade, Accessory.

Black Team

Kaneda Tc
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

SamuraiBase stats: 135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Brave 78 / Faith 57

Skills
  • Class Skills
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
  • Charge
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit within weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • Halve MPSupport. Halves the MP cost of abilities used by the unit.
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Halberd8 WP, 2 range, 10% evade, Spear. Effect: Half Holy, Dark.
  • Gold Helmet+65 HP, +9 MP, Helmet.
  • Light Robe+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.
  • Jade ArmletAccessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.
Lanshaft
SagittariusBest/Worst - Gemini
Good - Aries, Leo
Bad - Pisces, Virgo.

GhostBase stats: 239 HP, 21 MP, 5 Move, 5 Jump, 10 Speed, 14 PA, 41 MA, 40% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Wind, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.
Brave 67 / Faith 56

Skills
  • Monster Skills
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Grease Touch1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).
    • Drain Touch1 range, 0 AoE. Hit: (MA + 62)%. Effect: AbsorbHP (34)%.
    • Zombie Touch*1 range, 0 AoE. Hit: (MA + 47)%. Effect: Add Undead.
Just Defend
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

MonkBase stats: 206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.
Brave 44 / Faith 65

Skills
  • Class Skills
    • Pummel1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
    • Earth Slash8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
    • Purification0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Item
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • X-Potion1 range, 0 AoE. Effect: Heal (150).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Antidote1 range, 0 AoE. Effect: Cancel Poison.
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
  • MA SaveReaction. After the unit was damaged by an attack, it gains +1 MA.
  • Throw ItemSupport. Increases the range of the unit's Item abilities to 4.
  • Jump+3Movement. Increases the unit's Jump by 3.

Equipment
  • Cachusha+25 HP, +29 MP, Hat. Effect: +1 MA; Immune Death, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act.
  • Black Costume+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.
  • Red ShoesAccessory. Effect: +1 MA, +1 Move.
Jardorook
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

DryadBase stats: 465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 4% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float.
Brave 82 / Faith 68

Skills
  • Monster Skills
    • Leaf Dance0 range, 1 AoE. Effect: Damage (MA * 5).
    • Calm Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).
    • Protect Spirit0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).
    • Spirit of Life*0 range, 2 AoE. Effect: Heal (MA * 4).

Purple Team

GamerShork
GeminiBest/Worst - Sagittarius
Good - Libra, Aquarius
Bad - Virgo, Pisces.

NinjaBase stats: 112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 64 / Faith 60

Skills
  • Class Skills
    • Bombmove range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
    • Axemove range, 0 AoE. Effect: Throw Axe (Giant Axe); Damage (Speed * ThrownWP).
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Static Shock5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
    • Will-O-Wisp5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
  • Meatbone SlashReaction. After the unit was damaged to Critical by an attack from a unit within weapon range, it retaliates with an attack that deals damage equal to its MaxHP.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • Ignore TerrainMovement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.

Equipment
  • Flail11 WP, 1 range, 2% evade, Flail. Effect: Chance to cancel Charging, Defending, Performing.
  • Flail11 WP, 1 range, 2% evade, Flail. Effect: Chance to cancel Charging, Defending, Performing.
  • Black Hood+103 HP, +2 MP, Hat.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Smosism
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

BardBase stats: 153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.
Brave 52 / Faith 68

Skills
  • Class Skills
    • Battle Song0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.
    • Hydra Pit4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).
  • Summon Magic
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Odin4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
    • Leviathan4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
  • Counter MagicReaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • Move+3Movement. Increases the unit's Move by 3.

Equipment
  • Lamia Harp9 WP, 3 range, 12% evade, Harp. Effect: Chance to add Confusion.
  • Green Beret+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
  • Chain Shirt+50 HP, +1 MP, Clothing. Effect: +1 Jump.
  • Defense RingAccessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.
0bsoleet
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

BardBase stats: 153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.
Brave 47 / Faith 52

Skills
  • Class Skills
    • Angel Song0 range, 255 AoE (homing), 5 CT (recurring). Effect: HealMP (MA + 20).
    • Battle Song0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.
    • Magic Song0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 MA.
    • Nameless Song0 range, 255 AoE (homing), 9 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Reraise, Regen, Protect, Shell, Haste (Random).
    • Last Song0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 100 (Quick).
  • Draw Out
    • Asura0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Heaven's Cloud0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
    • Muramasa0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
    • Chirijiraden0 range, 2 AoE. Effect: Damage (MA * 17).
  • PA SaveReaction. After the unit was damaged by an attack, it gains +1 PA.
  • Equip KnifeSupport. Allows the unit to equip Rods, Knives, and Ninja Blades.
  • Lava WalkingMovement. Allows the unit to move and stand on lava.

Equipment
  • Ninja Edge10 WP, 1 range, 20% evade, Ninja Blade. Effect: Chance to cast Foxbird.
  • Flash Hat+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
  • Scholar Outfit+68 HP, +10 MP, Clothing. Effect: +2 MA.
  • Diamond ArmletAccessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
Coolhandstan55
LibraBest/Worst - Aries
Good - Aquarius, Gemini
Bad - Capricorn, Cancer.

PriestBase stats: 166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Brave 37 / Faith 45

Skills
  • Class Skills
    • Cure 45 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Protect4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Shell4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
    • Esuna5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
  • Basic Skill
    • Heal1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
    • Wish1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
    • Scream0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
  • Auto PotionReaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • LifefontMovement. After moving, the unit heals its HP by 10%.

Equipment
  • Koutetsu Knife12 WP, 1 range, 18% evade, Katana. Effect: +1 Move, +1 Jump.
  • Golden Hairpin+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
  • Linen Robe+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.
  • Wizard Mantle15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.

Brown Team

Joeshmoethechocobro
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

NinjaBase stats: 119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Brave 56 / Faith 54

Skills
  • Class Skills
    • Shurikenmove range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
  • Black Magic
    • Bolt 25 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).
    • Bolt 45 range, 2 AoE, 8 CT, 48 MP. Element: Lightning. Effect: Damage Faith(MA * 35).
    • Ice 45 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.
    • Death5 range, 0 AoE, 10 CT, 25 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.
  • RegeneratorReaction. After the unit was damaged by an attack, add Regen.
  • Short ChargeSupport. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
  • RetreatMovement. While in Critical, increases the unit's Move by 4.

Equipment
  • Kunai4 WP, 1 range, 9% evade, Ninja Blade. Effect: +1 Move.
  • Sasuke Knife12 WP, 1 range, 15% evade, Ninja Blade.
  • Red Hood+34 HP, +50 MP, Hat.
  • Leather Outfit+36 HP, +12 MP, Clothing. Effect: +1 Speed.
  • Cursed RingAccessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
Bryxn Fxry
CancerBest/Worst - Capricorn
Good - Scorpio, Pisces
Bad - Libra, Aries.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 42 / Faith 45

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
  • White Magic
    • Raise5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
    • Raise 25 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
    • Protect 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
    • Shell 24 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
  • Arrow GuardReaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
  • DoublehandSupport. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
  • ManafontMovement. After moving, the unit heals its MP by 10%.

Equipment
  • Stone Gun12 WP, 6 range, 8% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Mystic Vest+40 HP, +20 MP, Clothing. Effect: +1 MA.
  • Iron ArmletAccessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.
Evan1stClassSoldier
CapricornBest/Worst - Cancer
Good - Taurus, Virgo
Bad - Libra, Aries.

SummonerBase stats: 125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Brave 72 / Faith 42

Skills
  • Class Skills
    • Moogle4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
    • Ifrit4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
    • Titan4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
    • Golem0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.
    • Salamander4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
  • Talk Skill
    • Praise4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
    • Insult4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk.
    • Refute4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
  • Mana ShieldReaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
  • SickenSupport. Allows physical attacks used by the unit to add Poison (except basic attacks with Guns).
  • Sonic StepMovement. After moving, the unit gains +5 CT.

Equipment
  • Rainbow Staff6 WP, 1 range, 11% evade, Staff. Element: Earth. Effect: +1 Speed.
  • Black Hood+103 HP, +2 MP, Hat.
  • Power Sleeve+87 HP, +0 MP, Clothing. Effect: +2 PA.
  • Rubber ShoesAccessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
3ngag3
ScorpioBest/Worst - Taurus
Good - Pisces, Cancer
Bad - Aquarius, Leo.

CalculatorBase stats: 132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].
Brave 58 / Faith 75

Skills
  • Class Skills
    • Blue MagicEnables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.
  • Undeath Skill
    • Knife Hand1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.
    • Thunder Soul3 range, 0 AoE. Element: Lightning. Effect: Damage (MA * 3).
    • Frost Soul3 range, 0 AoE. Element: Ice. Effect: Damage (MA * 3).
    • Aqua Soul3 range, 0 AoE. Element: Water. Effect: Damage (MA * 3).
    • Wind Soul3 range, 0 AoE. Element: Wind. Effect: Damage (MA * 4).
    • Throw Spirit4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.
    • Drain Touch1 range, 0 AoE. Hit: (MA + 62)%. Effect: AbsorbHP (34)%.
    • Zombie Touch1 range, 0 AoE. Hit: (MA + 47)%. Effect: Add Undead.
    • Sleep Touch1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.
    • Grease Touch1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • Equip SwordSupport. Allows the unit to equip Swords, Knight Swords, and Katanas.
  • TeleportMovement. Allows the unit to teleport directly to a tile within its move range.

Equipment
  • Defender17 WP, 1 range, 60% evade, Knight Sword.
  • Bronze Helmet+42 HP, +4 MP, Helmet.
  • Plate Mail+70 HP, +0 MP, Armor. Effect: +1 PA.
  • BracerAccessory. Effect: +3 PA.

Champion Team

Tailorbee
TaurusBest/Worst - Scorpio
Good - Virgo, Capricorn
Bad - Leo, Aquarius.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 43 / Faith 73

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Hi-Potion1 range, 0 AoE. Effect: Heal (120).
    • Ether1 range, 0 AoE. Effect: HealMP (20).
    • Hi-Ether1 range, 0 AoE. Effect: HealMP (50).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Echo Grass1 range, 0 AoE. Effect: Cancel Silence.
    • Maiden's Kiss1 range, 0 AoE. Effect: Cancel Frog.
    • Soft1 range, 0 AoE. Effect: Cancel Petrify.
    • Holy Water1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
    • Remedy1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Elemental
    • Water Ball5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
    • Local Quake5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
    • Quicksand5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.
    • Sand Storm5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
    • Blizzard5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
    • Lava Ball5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
  • Damage SplitReaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.
  • Attack UpSupport. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).
  • Ignore HeightMovement. Allows the unit to jump vertically to tiles of any height.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Headgear+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Elf Mantle30% physical evade, 15% magic evade, Accessory.
Ryagain
AquariusBest/Worst - Leo
Good - Gemini, Libra
Bad - Taurus, Scorpio.

ChemistBase stats: 154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.
Brave 51 / Faith 57

Skills
  • Class Skills
    • Potion1 range, 0 AoE. Effect: Heal (100).
    • Eye Drop1 range, 0 AoE. Effect: Cancel Darkness.
    • Phoenix Down1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
  • Yin Yang Magic
    • Blind5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.
    • Life Drain5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.
    • Doubt Faith5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.
    • Zombie5 range, 0 AoE, 4 CT, 19 MP. Hit: Faith(MA + 150)%. Effect: Add Undead.
    • Silence5 range, 1 AoE, 3 CT, 15 MP. Hit: Faith(MA + 180)%. Effect: Add Silence.
    • Enrage5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.
    • Foxbird6 range, 0 AoE, 4 CT, 11 MP. Hit: Faith(MA + 170)%. Effect: -30 Brave.
    • Dispel Magic5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
  • Brave SaveReaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
  • DefendSupport. Allows the unit to use the Guard ability (to add Defending).
  • Jump+1Movement. Increases the unit's Jump by 1.

Equipment
  • Star Bag20 WP, 1 range, 3% evade, Bag.
  • Triangle Hat+49 HP, +17 MP, Hat. Effect: +2 MA.
  • Earth Clothes+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
  • Angel RingAccessory. Effect: Immune Undead, Darkness; Initial Reraise.
BillyTheCop
PiscesBest/Worst - Virgo
Good - Cancer, Scorpio
Bad - Sagittarius, Gemini.

ArcherBase stats: 170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Brave 53 / Faith 74

Skills
  • Class Skills
    • Charge+1weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
    • Charge+2weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
    • Charge+3weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
    • Charge+4weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
    • Charge+5weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
    • Charge+7weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
  • Draw Out
    • Bizen Boat0 range, 2 AoE. Effect: DamageMP (MA * 5).
    • Murasame0 range, 2 AoE. Effect: Heal (MA * 9).
    • Kikuichimonji6 range, 6 AoE (linear). Effect: Damage (MA * 12).
    • Chirijiraden0 range, 2 AoE. Effect: Damage (MA * 17).
  • CounterReaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
  • Long StatusSupport. Increases the duration of status effects (both positive and negative) applied to the unit by 50%.
  • ManafontMovement. After moving, the unit heals its MP by 10%.

Equipment
  • Romanda Gun7 WP, 8 range, 6% evade, Gun.
  • Crystal Shield40% physical evade, 7% magic evade, Shield.
  • Holy Miter+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
  • Judo Outfit+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
  • Spike ShoesAccessory. Effect: +1 Speed, +1 Jump.
APMLikesCats
VirgoBest/Worst - Pisces
Good - Capricorn, Taurus
Bad - Sagittarius, Gemini.

Ultima DemonBase stats: 333 HP, 104 MP, 5 Move, 2 Jump, 7 Speed, 17 PA, 13 MA, 9% C-EV. Innate: Counter, Short Charge, Landlocked. Effect: Null Holy; Half Fire, Dark; Weak Water; Immune Transparent.
Brave 57 / Faith 75

Skills
  • Monster Skills
    • Nanoflare4 range, 2 AoE, 7 CT. Effect: Damage (MA * ((MA + 8) / 2)).
    • Dark Holy5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).
    • Ultima5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).
    • Hurricane4 range, 2 AoE. Element: Wind. Hit: (MA + 56)%. Effect: Damage (35)%.
    • Ulmaguest4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).
    • Empower4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.

Entrants

Snubs